a3xx: make sure to actually clamp depth as requested

We were previously ... not clamping. I guess this meant that everything
got clamped to 1/0, which was enough to pass the existing tests. Or
perhaps the clamping would only happen to the rasterized depth value and
not the frag shader's output depth value.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97231
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
This commit is contained in:
Ilia Mirkin
2016-08-14 23:58:18 -04:00
parent ae7eb93e6c
commit dac72234c7
2 changed files with 30 additions and 2 deletions

View File

@@ -1472,7 +1472,7 @@ static inline uint32_t A3XX_RB_DEPTH_CONTROL_ZFUNC(enum adreno_compare_func val)
{
return ((val) << A3XX_RB_DEPTH_CONTROL_ZFUNC__SHIFT) & A3XX_RB_DEPTH_CONTROL_ZFUNC__MASK;
}
#define A3XX_RB_DEPTH_CONTROL_BF_ENABLE 0x00000080
#define A3XX_RB_DEPTH_CONTROL_Z_CLAMP_ENABLE 0x00000080
#define A3XX_RB_DEPTH_CONTROL_Z_TEST_ENABLE 0x80000000
#define REG_A3XX_RB_DEPTH_CLEAR 0x00002101

View File

@@ -31,6 +31,7 @@
#include "util/u_memory.h"
#include "util/u_helpers.h"
#include "util/u_format.h"
#include "util/u_viewport.h"
#include "freedreno_resource.h"
#include "freedreno_query_hw.h"
@@ -535,7 +536,7 @@ fd3_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
A3XX_RB_STENCILREFMASK_BF_STENCILREF(sr->ref_value[1]));
}
if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_PROG)) {
if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) {
uint32_t val = fd3_zsa_stateobj(ctx->zsa)->rb_depth_control;
if (fp->writes_pos) {
val |= A3XX_RB_DEPTH_CONTROL_FRAG_WRITES_Z;
@@ -544,6 +545,9 @@ fd3_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
if (fp->has_kill) {
val |= A3XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE;
}
if (!ctx->rasterizer->depth_clip) {
val |= A3XX_RB_DEPTH_CONTROL_Z_CLAMP_ENABLE;
}
OUT_PKT0(ring, REG_A3XX_RB_DEPTH_CONTROL, 1);
OUT_RING(ring, val);
}
@@ -647,6 +651,30 @@ fd3_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZSCALE(ctx->viewport.scale[2]));
}
if (dirty & (FD_DIRTY_VIEWPORT | FD_DIRTY_RASTERIZER | FD_DIRTY_FRAMEBUFFER)) {
float zmin, zmax;
int depth = 24;
if (ctx->batch->framebuffer.zsbuf) {
depth = util_format_get_component_bits(
pipe_surface_format(ctx->batch->framebuffer.zsbuf),
UTIL_FORMAT_COLORSPACE_ZS, 0);
}
util_viewport_zmin_zmax(&ctx->viewport, ctx->rasterizer->clip_halfz,
&zmin, &zmax);
OUT_PKT0(ring, REG_A3XX_RB_Z_CLAMP_MIN, 2);
if (depth == 32) {
OUT_RING(ring, (uint32_t)(zmin * 0xffffffff));
OUT_RING(ring, (uint32_t)(zmax * 0xffffffff));
} else if (depth == 16) {
OUT_RING(ring, (uint32_t)(zmin * 0xffff));
OUT_RING(ring, (uint32_t)(zmax * 0xffff));
} else {
OUT_RING(ring, (uint32_t)(zmin * 0xffffff));
OUT_RING(ring, (uint32_t)(zmax * 0xffffff));
}
}
if (dirty & (FD_DIRTY_PROG | FD_DIRTY_FRAMEBUFFER | FD_DIRTY_BLEND_DUAL)) {
struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
int nr_cbufs = pfb->nr_cbufs;