d3d12: enable PIPE_CAP_IMAGE_STORE_FORMATTED

Required to expose ARB_shader_load_image_store and thus
ARB_compute_shader, which are supported by the driver.

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14288>
This commit is contained in:
Juan A. Suarez Romero
2022-01-07 18:47:06 +01:00
committed by Marge Bot
parent 5e9b43f505
commit d9bc018854

View File

@@ -274,6 +274,7 @@ d3d12_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_QUERY_TIMESTAMP:
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_IMAGE_STORE_FORMATTED:
return 1;
case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: