nir/large_constants: Use ralloc for var_infos

This will be used later on to allocate constant data for each
variable (and then deduplicate).  Also drop initializing found_read,
as it is already implicitly false in the literal.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Caio Marcelo de Oliveira Filho
2019-06-07 09:21:09 -07:00
parent 0d8a4c67cf
commit d9b67ad079

View File

@@ -159,7 +159,7 @@ nir_opt_large_constants(nir_shader *shader,
if (num_locals == 0)
return false;
struct var_info *var_infos = malloc(num_locals * sizeof(struct var_info));
struct var_info *var_infos = ralloc_array(NULL, struct var_info, num_locals);
for (unsigned i = 0; i < num_locals; i++) {
var_infos[i] = (struct var_info) {
.is_constant = true,
@@ -263,7 +263,7 @@ nir_opt_large_constants(nir_shader *shader,
}
if (shader->constant_data_size == 0) {
free(var_infos);
ralloc_free(var_infos);
return false;
}
@@ -343,7 +343,7 @@ nir_opt_large_constants(nir_shader *shader,
exec_node_remove(&var->node);
}
free(var_infos);
ralloc_free(var_infos);
nir_metadata_preserve(impl, nir_metadata_block_index |
nir_metadata_dominance);