nir/large_constants: Use ralloc for var_infos
This will be used later on to allocate constant data for each variable (and then deduplicate). Also drop initializing found_read, as it is already implicitly false in the literal. Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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@@ -159,7 +159,7 @@ nir_opt_large_constants(nir_shader *shader,
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if (num_locals == 0)
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return false;
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struct var_info *var_infos = malloc(num_locals * sizeof(struct var_info));
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struct var_info *var_infos = ralloc_array(NULL, struct var_info, num_locals);
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for (unsigned i = 0; i < num_locals; i++) {
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var_infos[i] = (struct var_info) {
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.is_constant = true,
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@@ -263,7 +263,7 @@ nir_opt_large_constants(nir_shader *shader,
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}
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if (shader->constant_data_size == 0) {
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free(var_infos);
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ralloc_free(var_infos);
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return false;
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}
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@@ -343,7 +343,7 @@ nir_opt_large_constants(nir_shader *shader,
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exec_node_remove(&var->node);
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}
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free(var_infos);
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ralloc_free(var_infos);
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nir_metadata_preserve(impl, nir_metadata_block_index |
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nir_metadata_dominance);
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