rpi3/ci: add flake seen today
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27221>
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@@ -4,6 +4,7 @@ dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_n
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dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_x_neg_y_pos_z_and_neg_x_pos_y_neg_z
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glx@glx-multi-window-single-context
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glx@glx-visuals-stencil
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shaders@glsl-vs-loop
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shaders@glsl-vs-loop-nested
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spec@ext_framebuffer_blit@fbo-sys-blit
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@@ -29,6 +30,9 @@ spec@ext_image_dma_buf_import@ext_image_dma_buf_import
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# fails on arm64, passes on armhf
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spec@arb_depth_buffer_float@depthstencil-render-miplevels 1024 s=z24_s8_d=z32f
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# Sometimes goes into an infinite loop and times out
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spec@arb_depth_buffer_float@depthstencil-render-miplevels 146 s=z24_s8_d=z32f_s8
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spec@arb_depth_texture@depthstencil-render-miplevels 273 d=z24
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spec@arb_shader_texture_lod@execution@tex-miplevel-selection *lod 1d
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spec@arb_occlusion_query2@render
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