pan/bi: Pack skip bit for texture operations
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7081>
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@@ -271,6 +271,7 @@ modifier_map = {
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# 0: compute 1: zero
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"lod_mode": lambda a,b,c,d: '1 - ins->texture.compute_lod',
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"skip": lambda a,b,c,d: 'ins->skip',
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# Not much choice in the matter...
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"divzero": lambda a,b,c,d: '0',
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@@ -294,7 +295,6 @@ modifier_map = {
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"sample": lambda a,b,c,d: '0', # LD_VAR center
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"function": lambda a,b,c,d: '3', # LD_VAR_FLAT none
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"preserve_null": lambda a,b,c,d: '0', # SEG_ADD none
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"skip": lambda a,b,c,d: '0', # texturing (no skip)
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"bytes2": lambda a,b,c,d: '0', # NIR shifts are in bits
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"result_word": lambda a,b,c,d: '0', # 32-bit only shifts for now (TODO)
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"source": lambda a,b,c,d: '7', # cycle_counter for LD_GCLK
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