Add const qualifiers in a number of places.

This commit is contained in:
Brian Paul
2006-05-23 02:44:46 +00:00
parent f5a2ac95c3
commit d9736db667
6 changed files with 22 additions and 21 deletions

View File

@@ -192,7 +192,7 @@ static void make_state_key( GLcontext *ctx, struct state_key *key )
memset(key, 0, sizeof(*key));
for (i=0;i<MAX_TEXTURE_UNITS;i++) {
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
if (!texUnit->_ReallyEnabled)
continue;
@@ -727,7 +727,7 @@ static struct ureg emit_combine( struct texenv_fragment_program *p,
GLuint unit,
GLuint nr,
GLuint mode,
struct mode_opt *opt)
const struct mode_opt *opt)
{
struct ureg src[3];
struct ureg tmp, half;
@@ -1103,16 +1103,17 @@ create_new_program(struct state_key *key, GLcontext *ctx,
}
static void *search_cache( struct texenvprog_cache *cache,
GLuint hash,
const void *key,
GLuint keysize)
static struct fragment_program *
search_cache(const struct texenvprog_cache *cache,
GLuint hash,
const const void *key,
GLuint keysize)
{
struct texenvprog_cache_item *c;
for (c = cache->items[hash % cache->size]; c; c = c->next) {
if (c->hash == hash && memcmp(c->key, key, keysize) == 0)
return c->data;
return (struct fragment_program *) c->data;
}
return NULL;
@@ -1185,7 +1186,7 @@ static void cache_item( struct texenvprog_cache *cache,
cache->items[hash % cache->size] = c;
}
static GLuint hash_key( struct state_key *key )
static GLuint hash_key( const struct state_key *key )
{
GLuint *ikey = (GLuint *)key;
GLuint hash = 0, i;
@@ -1206,14 +1207,14 @@ void _mesa_UpdateTexEnvProgram( GLcontext *ctx )
{
struct state_key key;
GLuint hash;
struct fragment_program *prev = ctx->FragmentProgram._Current;
const struct fragment_program *prev = ctx->FragmentProgram._Current;
if (!ctx->FragmentProgram._Enabled) {
make_state_key(ctx, &key);
hash = hash_key(&key);
ctx->FragmentProgram._Current = ctx->_TexEnvProgram =
(struct fragment_program *)
ctx->FragmentProgram._Current =
ctx->_TexEnvProgram =
search_cache(&ctx->Texture.env_fp_cache, hash, &key, sizeof(key));
if (!ctx->_TexEnvProgram) {