st/mesa: decrease the size of st_vertex_program

Tested-by: Edmondo Tommasina <edmondo.tommasina@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Marek Olšák
2017-04-30 14:33:03 +02:00
parent d1ee2b37ff
commit d947e3e2c8
10 changed files with 36 additions and 36 deletions

View File

@@ -45,8 +45,8 @@ struct st_translate {
struct ureg_src inputs[PIPE_MAX_SHADER_INPUTS];
struct ureg_src samplers[PIPE_MAX_SAMPLERS];
const GLuint *inputMapping;
const GLuint *outputMapping;
const ubyte *inputMapping;
const ubyte *outputMapping;
unsigned current_pass;
@@ -425,12 +425,12 @@ st_translate_atifs_program(
struct ati_fragment_shader *atifs,
struct gl_program *program,
GLuint numInputs,
const GLuint inputMapping[],
const ubyte inputMapping[],
const ubyte inputSemanticName[],
const ubyte inputSemanticIndex[],
const GLuint interpMode[],
GLuint numOutputs,
const GLuint outputMapping[],
const ubyte outputMapping[],
const ubyte outputSemanticName[],
const ubyte outputSemanticIndex[])
{

View File

@@ -43,12 +43,12 @@ st_translate_atifs_program(
struct ati_fragment_shader *atifs,
struct gl_program *program,
GLuint numInputs,
const GLuint inputMapping[],
const ubyte inputMapping[],
const ubyte inputSemanticName[],
const ubyte inputSemanticIndex[],
const GLuint interpMode[],
GLuint numOutputs,
const GLuint outputMapping[],
const ubyte outputMapping[],
const ubyte outputSemanticName[],
const ubyte outputSemanticIndex[]);

View File

@@ -109,7 +109,7 @@ rastpos_destroy(struct draw_stage *stage)
* else copy the current attrib.
*/
static void
update_attrib(struct gl_context *ctx, const GLuint *outputMapping,
update_attrib(struct gl_context *ctx, const ubyte *outputMapping,
const struct vertex_header *vert,
GLfloat *dest,
GLuint result, GLuint defaultAttrib)
@@ -134,7 +134,7 @@ rastpos_point(struct draw_stage *stage, struct prim_header *prim)
struct gl_context *ctx = rs->ctx;
struct st_context *st = st_context(ctx);
const GLfloat height = (GLfloat) ctx->DrawBuffer->Height;
const GLuint *outputMapping = st->vertex_result_to_slot;
const ubyte *outputMapping = st->vertex_result_to_slot;
const GLfloat *pos;
GLuint i;

View File

@@ -171,7 +171,7 @@ struct st_context
GLboolean edgeflag_culls_prims;
/** Mapping from VARYING_SLOT_x to post-transformed vertex slot */
const GLuint *vertex_result_to_slot;
const ubyte *vertex_result_to_slot;
struct st_vertex_program *vp; /**< Currently bound vertex program */
struct st_fragment_program *fp; /**< Currently bound fragment program */

View File

@@ -5436,8 +5436,8 @@ struct st_translate {
struct inout_decl *output_decls;
unsigned num_output_decls;
const GLuint *inputMapping;
const GLuint *outputMapping;
const ubyte *inputMapping;
const ubyte *outputMapping;
unsigned procType; /**< PIPE_SHADER_VERTEX/FRAGMENT */
};
@@ -6172,7 +6172,7 @@ struct sort_inout_decls {
return mapping[a.mesa_index] < mapping[b.mesa_index];
}
const GLuint *mapping;
const ubyte *mapping;
};
/* Sort the given array of decls by the corresponding slot (TGSI file index).
@@ -6183,7 +6183,7 @@ struct sort_inout_decls {
static void
sort_inout_decls_by_slot(struct inout_decl *decls,
unsigned count,
const GLuint mapping[])
const ubyte mapping[])
{
sort_inout_decls sorter;
sorter.mapping = mapping;
@@ -6237,13 +6237,13 @@ st_translate_program(
glsl_to_tgsi_visitor *program,
const struct gl_program *proginfo,
GLuint numInputs,
const GLuint inputMapping[],
const ubyte inputMapping[],
const GLuint inputSlotToAttr[],
const ubyte inputSemanticName[],
const ubyte inputSemanticIndex[],
const GLuint interpMode[],
GLuint numOutputs,
const GLuint outputMapping[],
const ubyte outputMapping[],
const GLuint outputSlotToAttr[],
const ubyte outputSemanticName[],
const ubyte outputSemanticIndex[])
@@ -7100,7 +7100,7 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
void
st_translate_stream_output_info(glsl_to_tgsi_visitor *glsl_to_tgsi,
const GLuint outputMapping[],
const ubyte outputMapping[],
struct pipe_stream_output_info *so)
{
if (!glsl_to_tgsi->shader_program->last_vert_prog)
@@ -7113,7 +7113,7 @@ st_translate_stream_output_info(glsl_to_tgsi_visitor *glsl_to_tgsi,
void
st_translate_stream_output_info2(struct gl_transform_feedback_info *info,
const GLuint outputMapping[],
const ubyte outputMapping[],
struct pipe_stream_output_info *so)
{
unsigned i;

View File

@@ -42,13 +42,13 @@ enum pipe_error st_translate_program(
struct glsl_to_tgsi_visitor *program,
const struct gl_program *proginfo,
GLuint numInputs,
const GLuint inputMapping[],
const ubyte inputMapping[],
const GLuint inputSlotToAttr[],
const ubyte inputSemanticName[],
const ubyte inputSemanticIndex[],
const GLuint interpMode[],
GLuint numOutputs,
const GLuint outputMapping[],
const ubyte outputMapping[],
const GLuint outputSlotToAttr[],
const ubyte outputSemanticName[],
const ubyte outputSemanticIndex[]);
@@ -59,12 +59,12 @@ GLboolean st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
void
st_translate_stream_output_info(struct glsl_to_tgsi_visitor *glsl_to_tgsi,
const GLuint outputMapping[],
const ubyte outputMapping[],
struct pipe_stream_output_info *so);
void
st_translate_stream_output_info2(struct gl_transform_feedback_info *info,
const GLuint outputMapping[],
const ubyte outputMapping[],
struct pipe_stream_output_info *so);
unsigned

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@@ -65,8 +65,8 @@ struct st_translate {
struct ureg_src samplers[PIPE_MAX_SAMPLERS];
struct ureg_src systemValues[SYSTEM_VALUE_MAX];
const GLuint *inputMapping;
const GLuint *outputMapping;
const ubyte *inputMapping;
const ubyte *outputMapping;
unsigned procType; /**< PIPE_SHADER_VERTEX/FRAGMENT */
};
@@ -799,12 +799,12 @@ st_translate_mesa_program(
struct ureg_program *ureg,
const struct gl_program *program,
GLuint numInputs,
const GLuint inputMapping[],
const ubyte inputMapping[],
const ubyte inputSemanticName[],
const ubyte inputSemanticIndex[],
const GLuint interpMode[],
GLuint numOutputs,
const GLuint outputMapping[],
const ubyte outputMapping[],
const ubyte outputSemanticName[],
const ubyte outputSemanticIndex[])
{

View File

@@ -51,12 +51,12 @@ st_translate_mesa_program(
struct ureg_program *ureg,
const struct gl_program *program,
GLuint numInputs,
const GLuint inputMapping[],
const ubyte inputMapping[],
const ubyte inputSemanticName[],
const ubyte inputSemanticIndex[],
const GLuint interpMode[],
GLuint numOutputs,
const GLuint outputMapping[],
const ubyte outputMapping[],
const ubyte outputSemanticName[],
const ubyte outputSemanticIndex[]);

View File

@@ -376,7 +376,7 @@ st_translate_vertex_program(struct st_context *st,
enum pipe_error error;
unsigned num_outputs = 0;
unsigned attr;
unsigned input_to_index[VERT_ATTRIB_MAX] = {0};
ubyte input_to_index[VERT_ATTRIB_MAX] = {0};
unsigned output_slot_to_attr[VARYING_SLOT_MAX] = {0};
ubyte output_semantic_name[VARYING_SLOT_MAX] = {0};
ubyte output_semantic_index[VARYING_SLOT_MAX] = {0};
@@ -716,8 +716,8 @@ bool
st_translate_fragment_program(struct st_context *st,
struct st_fragment_program *stfp)
{
GLuint outputMapping[2 * FRAG_RESULT_MAX];
GLuint inputMapping[VARYING_SLOT_MAX];
ubyte outputMapping[2 * FRAG_RESULT_MAX];
ubyte inputMapping[VARYING_SLOT_MAX];
GLuint inputSlotToAttr[VARYING_SLOT_MAX];
GLuint interpMode[PIPE_MAX_SHADER_INPUTS]; /* XXX size? */
GLuint attr;
@@ -1349,9 +1349,9 @@ st_translate_program_common(struct st_context *st,
struct pipe_shader_state *out_state)
{
GLuint inputSlotToAttr[VARYING_SLOT_TESS_MAX];
GLuint inputMapping[VARYING_SLOT_TESS_MAX];
ubyte inputMapping[VARYING_SLOT_TESS_MAX];
GLuint outputSlotToAttr[VARYING_SLOT_TESS_MAX];
GLuint outputMapping[VARYING_SLOT_TESS_MAX];
ubyte outputMapping[VARYING_SLOT_TESS_MAX];
GLuint attr;
ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];

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@@ -47,7 +47,7 @@
extern "C" {
#endif
#define ST_DOUBLE_ATTRIB_PLACEHOLDER 0xffffffff
#define ST_DOUBLE_ATTRIB_PLACEHOLDER 0xff
struct st_external_sampler_key
{
@@ -214,11 +214,11 @@ struct st_vertex_program
/** maps a Mesa VERT_ATTRIB_x to a packed TGSI input index */
/** maps a TGSI input index back to a Mesa VERT_ATTRIB_x */
GLuint index_to_input[PIPE_MAX_SHADER_INPUTS];
GLuint num_inputs;
ubyte index_to_input[PIPE_MAX_ATTRIBS];
ubyte num_inputs;
/** Maps VARYING_SLOT_x to slot */
GLuint result_to_output[VARYING_SLOT_MAX];
ubyte result_to_output[VARYING_SLOT_MAX];
/** List of translated variants of this vertex program.
*/