r300g: BlitFramebuffer should follow render condition

This commit is contained in:
Marek Olšák
2014-06-02 16:07:48 +02:00
parent bf701a84eb
commit d929a30e9a

View File

@@ -45,7 +45,7 @@ enum r300_blitter_op /* bitmask */
R300_SAVE_TEXTURES | R300_IGNORE_RENDER_COND,
R300_BLIT = R300_STOP_QUERY | R300_SAVE_FRAMEBUFFER |
R300_SAVE_TEXTURES | R300_IGNORE_RENDER_COND,
R300_SAVE_TEXTURES,
R300_DECOMPRESS = R300_STOP_QUERY | R300_IGNORE_RENDER_COND,
};
@@ -786,7 +786,7 @@ static void r300_msaa_resolve(struct pipe_context *pipe,
blit.src.resource = tmp;
blit.src.box.z = 0;
r300_blitter_begin(r300, R300_BLIT);
r300_blitter_begin(r300, R300_BLIT | R300_IGNORE_RENDER_COND);
util_blitter_blit(r300->blitter, &blit);
r300_blitter_end(r300);
@@ -845,7 +845,8 @@ static void r300_blit(struct pipe_context *pipe,
}
}
r300_blitter_begin(r300, R300_BLIT);
r300_blitter_begin(r300, R300_BLIT |
(info.render_condition_enable ? 0 : R300_IGNORE_RENDER_COND));
util_blitter_blit(r300->blitter, &info);
r300_blitter_end(r300);
}