From d91fa20655bbfbd42b0ddb6acb84db7482e7ddb1 Mon Sep 17 00:00:00 2001 From: Jason Ekstrand Date: Wed, 16 May 2018 17:51:10 -0700 Subject: [PATCH] intel/fs: FS_OPCODE_REP_FB_WRITE has side effects It doesn't matter since we don't ever run replicated write shaders through the optimizer but it's good to be complete. Reviewed-by: Matt Turner --- src/intel/compiler/brw_shader.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/intel/compiler/brw_shader.cpp b/src/intel/compiler/brw_shader.cpp index b7fb06ddbd9..175378c385e 100644 --- a/src/intel/compiler/brw_shader.cpp +++ b/src/intel/compiler/brw_shader.cpp @@ -1013,6 +1013,7 @@ backend_instruction::has_side_effects() const case SHADER_OPCODE_URB_WRITE_SIMD8_MASKED_PER_SLOT: case FS_OPCODE_FB_WRITE: case FS_OPCODE_FB_WRITE_LOGICAL: + case FS_OPCODE_REP_FB_WRITE: case SHADER_OPCODE_BARRIER: case TCS_OPCODE_URB_WRITE: case TCS_OPCODE_RELEASE_INPUT: