intel/dev: Set has_lsc in XEHP_FEATURES rather than DG2_FEATURES
MTL will want this set as well. Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19447>
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@@ -1051,6 +1051,7 @@ static const struct intel_device_info intel_device_info_sg1 = {
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.num_thread_per_eu = 8 /* BSpec 44472 */, \
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.num_thread_per_eu = 8 /* BSpec 44472 */, \
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.verx10 = 125, \
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.verx10 = 125, \
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.has_llc = false, \
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.has_llc = false, \
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.has_lsc = true, \
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.has_local_mem = true, \
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.has_local_mem = true, \
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.has_aux_map = false, \
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.has_aux_map = false, \
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.simulator_id = 29
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.simulator_id = 29
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@@ -1061,7 +1062,6 @@ static const struct intel_device_info intel_device_info_sg1 = {
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.display_ver = 13, \
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.display_ver = 13, \
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.revision = 4, /* For offline compiler */ \
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.revision = 4, /* For offline compiler */ \
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.num_subslices = dual_subslices(1), \
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.num_subslices = dual_subslices(1), \
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.has_lsc = true, \
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.apply_hwconfig = true, \
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.apply_hwconfig = true, \
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.has_coarse_pixel_primitive_and_cb = true, \
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.has_coarse_pixel_primitive_and_cb = true, \
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.has_mesh_shading = true, \
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.has_mesh_shading = true, \
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