radv: rework how the number of VGPRs is computed
Just a cleanup, it shouldn't change anything. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
@@ -507,13 +507,40 @@ radv_fill_shader_variant(struct radv_device *device,
|
||||
break;
|
||||
case MESA_SHADER_TESS_CTRL:
|
||||
if (device->physical_device->rad_info.chip_class >= GFX9) {
|
||||
vgpr_comp_cnt = variant->info.vs.vgpr_comp_cnt;
|
||||
/* We need at least 2 components for LS.
|
||||
* VGPR0-3: (VertexID, RelAutoindex, InstanceID / StepRate0, InstanceID).
|
||||
* StepRate0 is set to 1. so that VGPR3 doesn't have to be loaded.
|
||||
*/
|
||||
vgpr_comp_cnt = info->vs.needs_instance_id ? 2 : 1;
|
||||
} else {
|
||||
variant->rsrc2 |= S_00B12C_OC_LDS_EN(1);
|
||||
}
|
||||
break;
|
||||
case MESA_SHADER_VERTEX:
|
||||
vgpr_comp_cnt = variant->info.vs.vgpr_comp_cnt;
|
||||
if (variant->info.vs.as_ls) {
|
||||
assert(device->physical_device->rad_info.chip_class <= GFX8);
|
||||
/* We need at least 2 components for LS.
|
||||
* VGPR0-3: (VertexID, RelAutoindex, InstanceID / StepRate0, InstanceID).
|
||||
* StepRate0 is set to 1. so that VGPR3 doesn't have to be loaded.
|
||||
*/
|
||||
vgpr_comp_cnt = info->vs.needs_instance_id ? 2 : 1;
|
||||
} else if (variant->info.vs.as_es) {
|
||||
assert(device->physical_device->rad_info.chip_class <= GFX8);
|
||||
/* VGPR0-3: (VertexID, InstanceID / StepRate0, ...) */
|
||||
vgpr_comp_cnt = info->vs.needs_instance_id ? 1 : 0;
|
||||
} else {
|
||||
/* VGPR0-3: (VertexID, InstanceID / StepRate0, PrimID, InstanceID)
|
||||
* If PrimID is disabled. InstanceID / StepRate1 is loaded instead.
|
||||
* StepRate0 is set to 1. so that VGPR3 doesn't have to be loaded.
|
||||
*/
|
||||
if (options->key.vs.export_prim_id) {
|
||||
vgpr_comp_cnt = 2;
|
||||
} else if (info->vs.needs_instance_id) {
|
||||
vgpr_comp_cnt = 1;
|
||||
} else {
|
||||
vgpr_comp_cnt = 0;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case MESA_SHADER_FRAGMENT:
|
||||
case MESA_SHADER_GEOMETRY:
|
||||
@@ -539,7 +566,8 @@ radv_fill_shader_variant(struct radv_device *device,
|
||||
unsigned gs_vgpr_comp_cnt, es_vgpr_comp_cnt;
|
||||
|
||||
if (es_type == MESA_SHADER_VERTEX) {
|
||||
es_vgpr_comp_cnt = variant->info.vs.vgpr_comp_cnt;
|
||||
/* VGPR0-3: (VertexID, InstanceID / StepRate0, ...) */
|
||||
es_vgpr_comp_cnt = info->vs.needs_instance_id ? 1 : 0;
|
||||
} else if (es_type == MESA_SHADER_TESS_EVAL) {
|
||||
es_vgpr_comp_cnt = info->uses_prim_id ? 3 : 2;
|
||||
} else {
|
||||
|
Reference in New Issue
Block a user