glcpp: Avoid unnecessary call to strlen
Length of the token was already calculated by flex and stored in yyleng, no need to implicitly call strlen() via linear_strdup(). Signed-off-by: Thomas Helland <thomashelland90@gmail.com> Tested-by: Dieter Nützel <Dieter at nuetzel-hh.de> Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com> Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com> Reviewed-by: Ian Romanick <ian.d.romanick at intel.com> V2: Also convert this pattern in glsl_lexer.ll V3: Remove a misplaced comment V4: Use a temporary char to avoid type change Remove bogus +1 on length check of identifier
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@@ -101,7 +101,14 @@ void glcpp_set_column (int column_no , yyscan_t yyscanner);
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#define RETURN_STRING_TOKEN(token) \
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do { \
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if (! parser->skipping) { \
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yylval->str = linear_strdup(yyextra->linalloc, yytext); \
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/* We're not doing linear_strdup here, to avoid \
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* an implicit call on strlen() for the length \
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* of the string, as this is already found by \
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* flex and stored in yyleng */ \
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void *mem_ctx = yyextra->linalloc; \
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yylval->str = linear_alloc_child(mem_ctx, \
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yyleng + 1); \
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memcpy(yylval->str, yytext, yyleng + 1); \
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RETURN_TOKEN_NEVER_SKIP (token); \
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} \
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} while(0)
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@@ -81,8 +81,13 @@ static int classify_identifier(struct _mesa_glsl_parse_state *, const char *);
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"illegal use of reserved word `%s'", yytext); \
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return ERROR_TOK; \
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} else { \
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/* We're not doing linear_strdup here, to avoid an implicit \
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* call on strlen() for the length of the string, as this is \
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* already found by flex and stored in yyleng */ \
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void *mem_ctx = yyextra->linalloc; \
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yylval->identifier = linear_strdup(mem_ctx, yytext); \
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char *id = (char *) linear_alloc_child(mem_ctx, yyleng + 1); \
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memcpy(id, yytext, yyleng + 1); \
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yylval->identifier = id; \
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return classify_identifier(yyextra, yytext); \
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} \
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} while (0)
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@@ -261,8 +266,14 @@ HASH ^{SPC}#{SPC}
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<PP>[ \t\r]* { }
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<PP>: return COLON;
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<PP>[_a-zA-Z][_a-zA-Z0-9]* {
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/* We're not doing linear_strdup here, to avoid an implicit call
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* on strlen() for the length of the string, as this is already
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* found by flex and stored in yyleng
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*/
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void *mem_ctx = yyextra->linalloc;
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yylval->identifier = linear_strdup(mem_ctx, yytext);
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char *id = (char *) linear_alloc_child(mem_ctx, yyleng + 1);
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memcpy(id, yytext, yyleng + 1);
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yylval->identifier = id;
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return IDENTIFIER;
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}
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<PP>[1-9][0-9]* {
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@@ -449,8 +460,14 @@ layout {
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|| yyextra->ARB_tessellation_shader_enable) {
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return LAYOUT_TOK;
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} else {
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/* We're not doing linear_strdup here, to avoid an implicit call
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* on strlen() for the length of the string, as this is already
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* found by flex and stored in yyleng
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*/
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void *mem_ctx = yyextra->linalloc;
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yylval->identifier = linear_strdup(mem_ctx, yytext);
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char *id = (char *) linear_alloc_child(mem_ctx, yyleng + 1);
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memcpy(id, yytext, yyleng + 1);
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yylval->identifier = id;
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return classify_identifier(yyextra, yytext);
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}
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}
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@@ -621,12 +638,18 @@ u64vec4 KEYWORD_WITH_ALT(0, 0, 0, 0, yyextra->ARB_gpu_shader_int64_enable, U64V
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[_a-zA-Z][_a-zA-Z0-9]* {
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struct _mesa_glsl_parse_state *state = yyextra;
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void *ctx = state->linalloc;
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if (state->es_shader && strlen(yytext) > 1024) {
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if (state->es_shader && yyleng > 1024) {
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_mesa_glsl_error(yylloc, state,
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"Identifier `%s' exceeds 1024 characters",
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yytext);
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} else {
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yylval->identifier = linear_strdup(ctx, yytext);
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/* We're not doing linear_strdup here, to avoid an implicit call
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* on strlen() for the length of the string, as this is already
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* found by flex and stored in yyleng
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*/
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char *id = (char *) linear_alloc_child(ctx, yyleng + 1);
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memcpy(id, yytext, yyleng + 1);
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yylval->identifier = id;
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}
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return classify_identifier(state, yytext);
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}
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