glsl: Add a new ir_unop_round_even opcode for GLSL 1.30's roundEven.
Also, update ir_to_mesa's "1.30 is unsupported" case to "handle" it.
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@@ -216,6 +216,7 @@ ir_expression::get_num_operands(ir_expression_operation op)
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1, /* ir_unop_ceil */
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1, /* ir_unop_floor */
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1, /* ir_unop_fract */
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1, /* ir_unop_round_even */
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1, /* ir_unop_sin */
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1, /* ir_unop_cos */
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@@ -288,6 +289,7 @@ static const char *const operator_strs[] = {
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"ceil",
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"floor",
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"fract",
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"round_even",
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"sin",
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"cos",
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"dFdx",
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@@ -700,6 +700,7 @@ enum ir_expression_operation {
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ir_unop_ceil,
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ir_unop_floor,
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ir_unop_fract,
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ir_unop_round_even,
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/*@}*/
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/**
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@@ -1130,6 +1130,7 @@ ir_to_mesa_visitor::visit(ir_expression *ir)
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case ir_binop_bit_and:
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case ir_binop_bit_xor:
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case ir_binop_bit_or:
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case ir_unop_round_even:
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assert(!"GLSL 1.30 features unsupported");
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break;
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}
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