mesa: Support glGetString(GL_SHADING_LANGUAGE_VERSION) for >= 1.40.

This will need to get refactored when we add support for core profiles
or forward-compatible contexts, but we may as well have it in the
meantime.  This allows us to override the GLSL version and experiment.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Kenneth Graunke
2012-07-26 15:54:25 -07:00
parent 591594ea1e
commit d84b3a5a3c

View File

@@ -56,6 +56,16 @@ shading_language_version(struct gl_context *ctx)
return (const GLubyte *) "1.30";
case 140:
return (const GLubyte *) "1.40";
case 150:
return (const GLubyte *) "1.50";
case 330:
return (const GLubyte *) "3.30";
case 400:
return (const GLubyte *) "4.00";
case 410:
return (const GLubyte *) "4.10";
case 420:
return (const GLubyte *) "4.20";
default:
_mesa_problem(ctx,
"Invalid GLSL version in shading_language_version()");