mesa: Support glGetString(GL_SHADING_LANGUAGE_VERSION) for >= 1.40.
This will need to get refactored when we add support for core profiles or forward-compatible contexts, but we may as well have it in the meantime. This allows us to override the GLSL version and experiment. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Eric Anholt <eric@anholt.net>
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@@ -56,6 +56,16 @@ shading_language_version(struct gl_context *ctx)
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return (const GLubyte *) "1.30";
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case 140:
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return (const GLubyte *) "1.40";
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case 150:
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return (const GLubyte *) "1.50";
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case 330:
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return (const GLubyte *) "3.30";
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case 400:
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return (const GLubyte *) "4.00";
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case 410:
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return (const GLubyte *) "4.10";
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case 420:
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return (const GLubyte *) "4.20";
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default:
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_mesa_problem(ctx,
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"Invalid GLSL version in shading_language_version()");
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