mesa: extension boilerplate for EXT_texture_shadow_lod

With the help of Sagar, Ian and Ivan.

Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Paulo Zanoni
2019-03-18 16:37:17 -07:00
committed by Sagar Ghuge
parent dee1e18fe4
commit d80a74fb99
4 changed files with 5 additions and 0 deletions

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@@ -735,6 +735,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
EXT_AEP(EXT_texture_buffer),
EXT_AEP(EXT_texture_cube_map_array),
EXT(EXT_texture_query_lod),
EXT(EXT_texture_shadow_lod),
EXT(INTEL_conservative_rasterization),
EXT(INTEL_shader_atomic_float_minmax),
EXT(MESA_shader_integer_functions),

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@@ -856,6 +856,8 @@ struct _mesa_glsl_parse_state {
bool EXT_texture_cube_map_array_warn;
bool EXT_texture_query_lod_enable;
bool EXT_texture_query_lod_warn;
bool EXT_texture_shadow_lod_enable;
bool EXT_texture_shadow_lod_warn;
bool INTEL_conservative_rasterization_enable;
bool INTEL_conservative_rasterization_warn;
bool INTEL_shader_atomic_float_minmax_enable;