glx: Adot #ifdef GLX_USE_WINDOWSGL in #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)

glx_direct and glx_accel are guard by #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18749>
This commit is contained in:
Yonggang Luo
2022-09-22 17:49:34 +08:00
committed by Marge Bot
parent d160ba93d1
commit d7e2ea803b

View File

@@ -954,6 +954,11 @@ __glXInitialize(Display * dpy)
#endif /* GLX_USE_DRM */
if (glx_direct)
dpyPriv->driswDisplay = driswCreateDisplay(dpy, explicit_zink | infer_zink);
#ifdef GLX_USE_WINDOWSGL
if (glx_direct && glx_accel)
dpyPriv->windowsdriDisplay = driwindowsCreateDisplay(dpy);
#endif
#endif /* GLX_DIRECT_RENDERING && !GLX_USE_APPLEGL */
#ifdef GLX_USE_APPLEGL
@@ -963,11 +968,6 @@ __glXInitialize(Display * dpy)
}
#endif
#ifdef GLX_USE_WINDOWSGL
if (glx_direct && glx_accel)
dpyPriv->windowsdriDisplay = driwindowsCreateDisplay(dpy);
#endif
if (!AllocAndFetchScreenConfigs(dpy, dpyPriv)) {
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
Bool fail = true;