st/mesa: initialize the MaxViewport, MaxRenderbufferSize constants

Use the max 2D/rect texture size as the limit.  If that's not true
for some devices we'll need new PIPE_CAP_ queries.
This commit is contained in:
Brian Paul
2012-02-21 08:26:30 -07:00
parent 2b0aa3fb21
commit d7d4a1955b

View File

@@ -108,6 +108,14 @@ void st_init_limits(struct st_context *st)
c->MaxTextureUnits = _min(c->MaxTextureImageUnits, c->MaxTextureCoordUnits);
/* Define max viewport size and max renderbuffer size in terms of
* max texture size (note: max tex RECT size = max tex 2D size).
* If this isn't true for some hardware we'll need new PIPE_CAP_ queries.
*/
c->MaxViewportWidth =
c->MaxViewportHeight =
c->MaxRenderbufferSize = c->MaxTextureRectSize;
c->MaxDrawBuffers
= _clamp(screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS),
1, MAX_DRAW_BUFFERS);