mesa: Add API definitions for ARB_texture_view

Stub in glTextureView API call to go with the
glTextureView API xml definition.
Includes dispatch test for glTextureView

Signed-off-by: Courtney Goeltzenleuchter <courtney@LunarG.com>

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Courtney Goeltzenleuchter
2013-11-04 14:08:16 -07:00
committed by Brian Paul
parent 7a73c6acb0
commit d77d2af20a
9 changed files with 135 additions and 2 deletions

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@@ -0,0 +1,23 @@
<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
<!-- Note: no GLX protocol info yet. -->
<OpenGLAPI>
<category name="GL_ARB_texture_view" number="124">
<function name="TextureView" offset="assign">
<param name="texture" type="GLuint"/>
<param name="target" type="GLenum"/>
<param name="origtexture" type="GLuint"/>
<param name="internalformat" type="GLenum"/>
<param name="minlevel" type="GLuint"/>
<param name="numlevels" type="GLuint"/>
<param name="minlayer" type="GLuint"/>
<param name="numlayers" type="GLuint"/>
</function>
</category>
</OpenGLAPI>

View File

@@ -125,6 +125,7 @@ API_XML = \
ARB_texture_rg.xml \
ARB_texture_storage_multisample.xml \
ARB_texture_storage.xml \
ARB_texture_view.xml \
ARB_vertex_array_object.xml \
ARB_vertex_attrib_binding.xml \
AMD_draw_buffers_blend.xml \

View File

@@ -8460,8 +8460,10 @@
</category>
<!-- ARB extensions #120...#124 -->
<!-- ARB extensions #120...#123 -->
<xi:include href="ARB_texture_view.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="ARB_vertex_attrib_binding.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<!-- ARB extension #126 -->

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@@ -102,6 +102,7 @@ header = """/**
#include "main/texstate.h"
#include "main/texstorage.h"
#include "main/texturebarrier.h"
#include "main/textureview.h"
#include "main/transformfeedback.h"
#include "main/mtypes.h"
#include "main/varray.h"

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@@ -103,6 +103,7 @@ MAIN_FILES = \
$(SRCDIR)main/texstate.c \
$(SRCDIR)main/texstorage.c \
$(SRCDIR)main/texstore.c \
$(SRCDIR)main/textureview.c \
$(SRCDIR)main/texturebarrier.c \
$(SRCDIR)main/transformfeedback.c \
$(SRCDIR)main/uniforms.c \

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@@ -133,6 +133,7 @@ main_sources = [
'main/texstorage.c',
'main/texstore.c',
'main/texturebarrier.c',
'main/textureview.c',
'main/transformfeedback.c',
'main/uniform_query.cpp',
'main/uniforms.c',

View File

@@ -853,7 +853,7 @@ const struct function gl_core_functions_possible[] = {
// { "glDispatchCompute", 43, -1 }, // XXX: Add to xml
// { "glDispatchComputeIndirect", 43, -1 }, // XXX: Add to xml
// { "glCopyImageSubData", 43, -1 }, // XXX: Add to xml
// { "glTextureView", 43, -1 }, // XXX: Add to xml
{ "glTextureView", 43, -1 },
{ "glBindVertexBuffer", 43, -1 },
{ "glVertexAttribFormat", 43, -1 },
{ "glVertexAttribIFormat", 43, -1 },

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@@ -0,0 +1,65 @@
/*
* Mesa 3-D graphics library
*
* Copyright (C) 2013 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Courtney Goeltzenleuchter <courtney@lunarg.com>
*/
/**
* \file textureview.c
* GL_ARB_texture_view functions
*/
#include "glheader.h"
#include "context.h"
#include "enums.h"
#include "imports.h"
#include "macros.h"
#include "teximage.h"
#include "texobj.h"
#include "texstorage.h"
#include "textureview.h"
#include "mtypes.h"
/**
* glTextureView (ARB_texture_view)
* If an error is found, record it with _mesa_error()
* \return none.
*/
void GLAPIENTRY
_mesa_TextureView(GLuint texture, GLenum target, GLuint origtexture,
GLenum internalformat,
GLuint minlevel, GLuint numlevels,
GLuint minlayer, GLuint numlayers)
{
GET_CURRENT_CONTEXT(ctx);
if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE))
_mesa_debug(ctx, "glTextureView (unfinished) %d %s %d %s %d %d %d %d\n",
texture, _mesa_lookup_enum_by_nr(target), origtexture,
_mesa_lookup_enum_by_nr(internalformat),
minlevel, numlevels, minlayer, numlayers);
}

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@@ -0,0 +1,39 @@
/*
* Mesa 3-D graphics library
*
* Copyright (C) 2012-2013 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Courtney Goeltzenleuchter <courtney@lunarg.com>
*/
#ifndef TEXTUREVIEW_H
#define TEXTUREVIEW_H
extern void GLAPIENTRY
_mesa_TextureView(GLuint texture, GLenum target, GLuint origtexture,
GLenum internalformat,
GLuint minlevel, GLuint numlevels,
GLuint minlayer, GLuint numlayers);
#endif /* TEXTUREVIEW_H */