glsl: Extract ir_unop_bitfield_reverse implementation to a separate function
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Matt Turner <mattst88@gmail.com>
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@@ -477,6 +477,23 @@ ir_rvalue::constant_expression_value(struct hash_table *)
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return NULL;
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}
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static uint32_t
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bitfield_reverse(uint32_t v)
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{
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/* http://graphics.stanford.edu/~seander/bithacks.html#BitReverseObvious */
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uint32_t r = v; // r will be reversed bits of v; first get LSB of v
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int s = sizeof(v) * CHAR_BIT - 1; // extra shift needed at end
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for (v >>= 1; v; v >>= 1) {
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r <<= 1;
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r |= v & 1;
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s--;
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}
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r <<= s; // shift when v's highest bits are zero
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return r;
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}
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ir_constant *
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ir_expression::constant_expression_value(struct hash_table *variable_context)
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{
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@@ -1482,20 +1499,17 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
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break;
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case ir_unop_bitfield_reverse:
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/* http://graphics.stanford.edu/~seander/bithacks.html#BitReverseObvious */
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for (unsigned c = 0; c < components; c++) {
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unsigned int v = op[0]->value.u[c]; // input bits to be reversed
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unsigned int r = v; // r will be reversed bits of v; first get LSB of v
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int s = sizeof(v) * CHAR_BIT - 1; // extra shift needed at end
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for (v >>= 1; v; v >>= 1) {
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r <<= 1;
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r |= v & 1;
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s--;
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for (unsigned c = 0; c < op[0]->type->components(); c++) {
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switch (this->type->base_type) {
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case GLSL_TYPE_UINT:
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data.u[c] = bitfield_reverse(op[0]->value.u[c]);
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break;
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case GLSL_TYPE_INT:
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data.i[c] = bitfield_reverse(op[0]->value.i[c]);
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break;
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default:
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assert(0);
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}
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r <<= s; // shift when v's highest bits are zero
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data.u[c] = r;
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}
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break;
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