gallium: add PIPE_CAP_SHAREABLE_SHADERS
I'll let drivers figure out how to do it. Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
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@@ -276,6 +276,8 @@ The integer capabilities:
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GL4 hardware will likely need to emulate it with a shader variant, or by
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selecting the interpolation weights with a conditional assignment
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in the shader.
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* ``PIPE_CAP_SHAREABLE_SHADERS``: Whether shader CSOs can be used by any
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pipe_context.
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