radv: remove one unused parameter in radv_fill_shader_info_ngg()

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27007>
This commit is contained in:
Samuel Pitoiset
2024-01-11 14:48:34 +01:00
committed by Marge Bot
parent 138ce72860
commit d74150fc66

View File

@@ -1963,8 +1963,8 @@ radv_generate_graphics_pipeline_key(const struct radv_device *device, const stru
}
static void
radv_fill_shader_info_ngg(struct radv_device *device, const struct radv_pipeline_key *pipeline_key,
struct radv_shader_stage *stages, VkShaderStageFlagBits active_nir_stages)
radv_fill_shader_info_ngg(struct radv_device *device, struct radv_shader_stage *stages,
VkShaderStageFlagBits active_nir_stages)
{
if (device->cache_key.use_ngg) {
if (stages[MESA_SHADER_TESS_CTRL].nir) {
@@ -2487,7 +2487,7 @@ radv_graphics_shaders_compile(struct radv_device *device, struct vk_pipeline_cac
}
/* Determine if shaders uses NGG before linking because it's needed for some NIR pass. */
radv_fill_shader_info_ngg(device, pipeline_key, stages, active_nir_stages);
radv_fill_shader_info_ngg(device, stages, active_nir_stages);
if (stages[MESA_SHADER_GEOMETRY].nir) {
unsigned nir_gs_flags = nir_lower_gs_intrinsics_per_stream;