gallium: Add the ability to query a single pipeline statistics counter
Gallium historically has treated pipeline statistics queries as a single query, PIPE_QUERY_PIPELINE_STATISTICS, which returns a block of 11 values. This was originally patterned after the D3D1x API. Much later, Brian introduced an OpenGL extension that exposed these counters - but it exposes 11 separate queries, each of which returns a single value. Today, st/mesa simply queries all 11 values, and returns a single value. While pipeline statistics counters aren't typically performance critical, this is still not a great fit. A D3D1x->GL translator might request all 11 counters by creating 11 separate GL queries...which Gallium would map to reads of all 11 values each time, resulting in a total 121 counter reads. That's not ideal. This patch adds a new cap, PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE, and corresponding query type PIPE_QUERY_PIPELINE_STATISTICS_SINGLE. When calling create_query(), q->index should be set to one of the PIPE_STAT_QUERY_* enums to select a counter. Unlike the block query, this returns the value in pipe_query_result::u64 (as it's a single value) instead of the pipe_query_data_pipeline_statistics group. We update st/mesa to expose ARB_pipeline_statistics_query if either capability is set, preferring the new SINGLE variant when available. Thanks to Roland, Ilia, and Marek for helping me sort this out. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
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@@ -145,6 +145,7 @@ u_pipe_screen_get_param_defaults(struct pipe_screen *pscreen,
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return 1;
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case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
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case PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE:
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case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
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return 0;
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@@ -491,6 +491,11 @@ Number of tessellation evaluation shader threads launched.
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If a shader type is not supported by the device/driver,
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the corresponding values should be set to 0.
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``PIPE_QUERY_PIPELINE_STATISTICS_SINGLE`` returns a single counter from
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the ``PIPE_QUERY_PIPELINE_STATISTICS`` group. The specific counter must
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be selected when calling ``create_query`` by passing one of the
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``PIPE_STAT_QUERY`` enums as the query's ``index``.
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Gallium does not guarantee the availability of any query types; one must
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always check the capabilities of the :ref:`Screen` first.
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@@ -563,6 +563,7 @@ enum pipe_query_type {
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PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE,
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PIPE_QUERY_GPU_FINISHED,
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PIPE_QUERY_PIPELINE_STATISTICS,
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PIPE_QUERY_PIPELINE_STATISTICS_SINGLE,
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PIPE_QUERY_TYPES,
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/* start of driver queries, see pipe_screen::get_driver_query_info */
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PIPE_QUERY_DRIVER_SPECIFIC = 256,
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@@ -851,6 +852,7 @@ enum pipe_cap
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PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET,
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PIPE_CAP_SURFACE_SAMPLE_COUNT,
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PIPE_CAP_TGSI_ATOMFADD,
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PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE,
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};
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/**
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@@ -88,6 +88,44 @@ st_DeleteQuery(struct gl_context *ctx, struct gl_query_object *q)
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free(stq);
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}
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static int
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target_to_index(const struct st_context *st, const struct gl_query_object *q)
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{
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if (q->Target == GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN ||
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q->Target == GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB)
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return q->Stream;
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if (st->has_single_pipe_stat) {
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switch (q->Target) {
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case GL_VERTICES_SUBMITTED_ARB:
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return PIPE_STAT_QUERY_IA_VERTICES;
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case GL_PRIMITIVES_SUBMITTED_ARB:
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return PIPE_STAT_QUERY_IA_PRIMITIVES;
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case GL_VERTEX_SHADER_INVOCATIONS_ARB:
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return PIPE_STAT_QUERY_VS_INVOCATIONS;
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case GL_GEOMETRY_SHADER_INVOCATIONS:
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return PIPE_STAT_QUERY_GS_INVOCATIONS;
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case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
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return PIPE_STAT_QUERY_GS_PRIMITIVES;
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case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
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return PIPE_STAT_QUERY_C_INVOCATIONS;
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case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
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return PIPE_STAT_QUERY_C_PRIMITIVES;
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case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
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return PIPE_STAT_QUERY_PS_INVOCATIONS;
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case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
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return PIPE_STAT_QUERY_HS_INVOCATIONS;
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case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
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return PIPE_STAT_QUERY_DS_INVOCATIONS;
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case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
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return PIPE_STAT_QUERY_CS_INVOCATIONS;
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default:
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break;
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}
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}
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return 0;
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}
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static void
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st_BeginQuery(struct gl_context *ctx, struct gl_query_object *q)
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@@ -140,7 +178,8 @@ st_BeginQuery(struct gl_context *ctx, struct gl_query_object *q)
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case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
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case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
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case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
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type = PIPE_QUERY_PIPELINE_STATISTICS;
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type = st->has_single_pipe_stat ? PIPE_QUERY_PIPELINE_STATISTICS_SINGLE
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: PIPE_QUERY_PIPELINE_STATISTICS;
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break;
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default:
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assert(0 && "unexpected query target in st_BeginQuery()");
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@@ -164,7 +203,7 @@ st_BeginQuery(struct gl_context *ctx, struct gl_query_object *q)
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ret = pipe->end_query(pipe, stq->pq_begin);
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} else {
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if (!stq->pq) {
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stq->pq = pipe->create_query(pipe, type, q->Stream);
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stq->pq = pipe->create_query(pipe, type, target_to_index(st, q));
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stq->type = type;
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}
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if (stq->pq)
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@@ -462,6 +462,8 @@ st_create_context_priv(struct gl_context *ctx, struct pipe_context *pipe,
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screen->get_param(screen, PIPE_CAP_TGSI_PACK_HALF_FLOAT);
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st->has_multi_draw_indirect =
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screen->get_param(screen, PIPE_CAP_MULTI_DRAW_INDIRECT);
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st->has_single_pipe_stat =
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screen->get_param(screen, PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE);
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st->has_hw_atomics =
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screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT,
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@@ -127,6 +127,7 @@ struct st_context
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boolean has_shareable_shaders;
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boolean has_half_float_packing;
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boolean has_multi_draw_indirect;
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boolean has_single_pipe_stat;
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boolean can_bind_const_buffer_as_vertex;
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/**
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@@ -704,6 +704,7 @@ void st_init_extensions(struct pipe_screen *screen,
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{ o(ARB_occlusion_query), PIPE_CAP_OCCLUSION_QUERY },
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{ o(ARB_occlusion_query2), PIPE_CAP_OCCLUSION_QUERY },
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{ o(ARB_pipeline_statistics_query), PIPE_CAP_QUERY_PIPELINE_STATISTICS },
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{ o(ARB_pipeline_statistics_query), PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE },
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{ o(ARB_point_sprite), PIPE_CAP_POINT_SPRITE },
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{ o(ARB_polygon_offset_clamp), PIPE_CAP_POLYGON_OFFSET_CLAMP },
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{ o(ARB_post_depth_coverage), PIPE_CAP_POST_DEPTH_COVERAGE },
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