gallium/docs: Add a debugging section
This commit is contained in:
96
src/gallium/docs/source/debugging.rst
Normal file
96
src/gallium/docs/source/debugging.rst
Normal file
@@ -0,0 +1,96 @@
|
||||
Debugging
|
||||
=========
|
||||
|
||||
Debugging utilities in gallium.
|
||||
|
||||
Debug Variables
|
||||
^^^^^^^^^^^^^^^
|
||||
|
||||
All drivers respond to a couple of debug enviromental variables. Below is
|
||||
a collection of them. Set them as you would any normal enviromental variable
|
||||
for the platform/operating system you are running. For linux this can be
|
||||
done by typing "export var=value" into a console and then running the
|
||||
program from that console.
|
||||
|
||||
Common
|
||||
""""""
|
||||
|
||||
GALLIUM_PRINT_OPTIONS <bool> (false)
|
||||
|
||||
This options controls if the debug variables should be printed to stderr.
|
||||
This is probably the most usefull variable since it allows you to find
|
||||
which variables a driver responds to.
|
||||
|
||||
GALLIUM_RBUG <bool> (false)
|
||||
|
||||
Controls if the :ref:`rbug` should be used.
|
||||
|
||||
GALLIUM_TRACE <string> ("")
|
||||
|
||||
If not set tracing is not used, if set it will write the output to the file
|
||||
specifed by the variable. So setting it to "trace.xml" will write the output
|
||||
to the file "trace.xml".
|
||||
|
||||
GALLIUM_DUMP_CPU <bool> (false)
|
||||
|
||||
Dump information about the current cpu that the driver is running on.
|
||||
|
||||
TGSI_PRINT_SANITY <bool> (false)
|
||||
|
||||
Gallium has a inbuilt shader sanity checker, this option controls if results
|
||||
from it should be printed. This include warnings such as unused variables.
|
||||
|
||||
DRAW_USE_LLVM <bool> (false)
|
||||
|
||||
Should the :ref:`draw` module use llvm for vertex and geometry shaders.
|
||||
|
||||
ST_DEBUG <flags> (0x0)
|
||||
|
||||
Debug :ref:`flags` for the GL state tracker.
|
||||
|
||||
|
||||
Driver specific
|
||||
"""""""""""""""
|
||||
|
||||
I915_DEBUG <flags> (0x0)
|
||||
|
||||
Debug :ref:`flags` for the i915 driver.
|
||||
|
||||
I915_NO_HW <bool> (false)
|
||||
|
||||
Stop the i915 driver from submitting commands to the hardware.
|
||||
|
||||
I915_DUMP_CMD <bool> (false)
|
||||
|
||||
Dump all commands going to the hardware.
|
||||
|
||||
LP_DEBUG <flags> (0x0)
|
||||
|
||||
Debug :ref:`flags` for the llvmpipe driver.
|
||||
|
||||
LP_NUM_THREADS <int> (num cpus)
|
||||
|
||||
Number of threads that the llvmpipe driver should use.
|
||||
|
||||
|
||||
.. _flags:
|
||||
|
||||
Flags
|
||||
"""""
|
||||
|
||||
The variables of type <flags> all take a string with comma seperated
|
||||
flags to enable different debugging for different parts of the drivers
|
||||
or state tracker. If set to "help" the driver will print a list of flags
|
||||
to which the variable can be set to. Order does not matter.
|
||||
|
||||
|
||||
.. _rbug:
|
||||
|
||||
Remote Debugger
|
||||
^^^^^^^^^^^^^^^
|
||||
|
||||
Or rbug for short allows for runtime inspections of :ref:`Context`,
|
||||
:ref:`Screen`, Resources and Shaders; pauseing and stepping of draw calls;
|
||||
and runtime disable and replacement of shaders. Is used with rbug-gui which
|
||||
is hosted outside of the main mesa repositor. Rbug is can be used over a
|
||||
network connection so the debbuger does not need to be on the same machine.
|
Reference in New Issue
Block a user