mesa: fix some tests in subtexture_error_check2()

Don't use hard-coded compressed block sizes.
Update comments and error strings.
This commit is contained in:
Brian Paul
2009-10-29 09:19:24 -06:00
parent cf7040594e
commit d580c0c8f7

View File

@@ -1538,6 +1538,11 @@ subtexture_error_check( GLcontext *ctx, GLuint dimensions,
return GL_FALSE; return GL_FALSE;
} }
/**
* Do second part of glTexSubImage which depends on the destination texture.
* \return GL_TRUE if error recorded, GL_FALSE otherwise
*/
static GLboolean static GLboolean
subtexture_error_check2( GLcontext *ctx, GLuint dimensions, subtexture_error_check2( GLcontext *ctx, GLuint dimensions,
GLenum target, GLint level, GLenum target, GLint level,
@@ -1585,41 +1590,35 @@ subtexture_error_check2( GLcontext *ctx, GLuint dimensions,
} }
} }
#if FEATURE_EXT_texture_sRGB
if (destTex->InternalFormat == GL_COMPRESSED_SRGB_S3TC_DXT1_EXT ||
destTex->InternalFormat == GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT ||
destTex->InternalFormat == GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT ||
destTex->InternalFormat == GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT) {
if ((width & 0x3) || (height & 0x3) ||
(xoffset & 0x3) || (yoffset & 0x3))
_mesa_error(ctx, GL_INVALID_OPERATION,
"glTexSubImage%dD(size or offset not multiple of 4)",
dimensions);
return GL_TRUE;
}
#endif
if (_mesa_is_format_compressed(destTex->TexFormat)) { if (_mesa_is_format_compressed(destTex->TexFormat)) {
GLuint bw, bh;
if (!target_can_be_compressed(ctx, target)) { if (!target_can_be_compressed(ctx, target)) {
_mesa_error(ctx, GL_INVALID_ENUM, _mesa_error(ctx, GL_INVALID_ENUM,
"glTexSubImage%D(target)", dimensions); "glTexSubImage%D(target=%s)", dimensions,
_mesa_lookup_enum_by_nr(target));
return GL_TRUE; return GL_TRUE;
} }
/* offset must be multiple of 4 */
if ((xoffset & 3) || (yoffset & 3)) { /* do tests which depend on compression block size */
_mesa_get_format_block_size(destTex->TexFormat, &bw, &bh);
/* offset must be multiple of block size */
if ((xoffset % bw != 0) || (yoffset % bh != 0)) {
_mesa_error(ctx, GL_INVALID_OPERATION, _mesa_error(ctx, GL_INVALID_OPERATION,
"glTexSubImage%D(xoffset or yoffset)", dimensions); "glTexSubImage%D(xoffset = %d, yoffset = %d)",
dimensions, xoffset, yoffset);
return GL_TRUE; return GL_TRUE;
} }
/* size must be multiple of 4 or equal to whole texture size */ /* size must be multiple of bw by bh or equal to whole texture size */
if ((width & 3) && (GLuint) width != destTex->Width) { if ((width % bw != 0) && (GLuint) width != destTex->Width) {
_mesa_error(ctx, GL_INVALID_OPERATION, _mesa_error(ctx, GL_INVALID_OPERATION,
"glTexSubImage%D(width)", dimensions); "glTexSubImage%D(width = %d)", dimensions, width);
return GL_TRUE; return GL_TRUE;
} }
if ((height & 3) && (GLuint) height != destTex->Height) { if ((height % bh != 0) && (GLuint) height != destTex->Height) {
_mesa_error(ctx, GL_INVALID_OPERATION, _mesa_error(ctx, GL_INVALID_OPERATION,
"glTexSubImage%D(width)", dimensions); "glTexSubImage%D(height = %d)", dimensions, height);
return GL_TRUE; return GL_TRUE;
} }
} }