glsl: Add support for new fma built-in in ARB_gpu_shader5.
v2: Add constant folding support. Reviewed-by: Paul Berry <stereotype441@gmail.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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@@ -515,6 +515,7 @@ static const char *const operator_strs[] = {
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"bfm",
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"ubo_load",
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"vector_extract",
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"fma",
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"lrp",
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"bfi",
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"bitfield_extract",
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