mesa/*: use an internal enum for tessellation primitive types.

To avoid dragging gl.h into places it has no business being,
defined tessellation primitive mode to an enum.

This has a lot of fallout all over the place.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14605>
This commit is contained in:
Dave Airlie
2022-01-19 11:43:15 +10:00
committed by Marge Bot
parent 537a0ee3b7
commit d54c07b4c4
43 changed files with 234 additions and 156 deletions

View File

@@ -125,7 +125,7 @@ debug_tcs_recompile(const struct brw_compiler *c, void *log,
found |= check("input vertices", input_vertices);
found |= check("outputs written", outputs_written);
found |= check("patch outputs written", patch_outputs_written);
found |= check("tes primitive mode", tes_primitive_mode);
found |= check("tes primitive mode", _tes_primitive_mode);
found |= check("quads and equal_spacing workaround", quads_workaround);
if (!found) {