new texture image, cleaned-up code
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@@ -1,13 +1,17 @@
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/* $Id: paltex.c,v 1.1 1999/08/19 00:55:40 jtg Exp $ */
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/* $Id: paltex.c,v 1.2 1999/11/02 15:09:04 brianp Exp $ */
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/*
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* Paletted texture demo. Written by Brian Paul. This file in public domain.
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* Paletted texture demo. Written by Brian Paul.
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* This program is in the public domain.
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*/
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/*
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* $Log: paltex.c,v $
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* Revision 1.1 1999/08/19 00:55:40 jtg
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* Initial revision
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* Revision 1.2 1999/11/02 15:09:04 brianp
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* new texture image, cleaned-up code
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*
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* Revision 1.1.1.1 1999/08/19 00:55:40 jtg
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* Imported sources
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*
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* Revision 3.1 1999/03/28 18:20:49 brianp
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* minor clean-up
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@@ -42,10 +46,10 @@ static void Display( void )
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glRotatef(Rot, 0, 0, 1);
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glBegin(GL_POLYGON);
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glTexCoord2f(0, 1); glVertex2f(-1, -1);
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glTexCoord2f(1, 1); glVertex2f( 1, -1);
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glTexCoord2f(1, 0); glVertex2f( 1, 1);
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glTexCoord2f(0, 0); glVertex2f(-1, 1);
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glTexCoord2f(0, 1); glVertex2f(-1, -0.5);
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glTexCoord2f(1, 1); glVertex2f( 1, -0.5);
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glTexCoord2f(1, 0); glVertex2f( 1, 0.5);
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glTexCoord2f(0, 0); glVertex2f(-1, 0.5);
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glEnd();
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glPopMatrix();
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@@ -62,7 +66,7 @@ static void Reshape( int width, int height )
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glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 25.0 );
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glMatrixMode( GL_MODELVIEW );
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glLoadIdentity();
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glTranslatef( 0.0, 0.0, -15.0 );
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glTranslatef( 0.0, 0.0, -7.0 );
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}
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@@ -79,37 +83,20 @@ static void Key( unsigned char key, int x, int y )
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}
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static void SpecialKey( int key, int x, int y )
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{
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(void) x;
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(void) y;
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switch (key) {
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case GLUT_KEY_UP:
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break;
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case GLUT_KEY_DOWN:
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break;
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case GLUT_KEY_LEFT:
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break;
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case GLUT_KEY_RIGHT:
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break;
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}
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glutPostRedisplay();
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}
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static void Init( void )
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{
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GLubyte texture[8][8] = { /* PT = Paletted Texture! */
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{ 0, 0, 0, 0, 0, 0, 0, 0},
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{ 0, 100, 100, 100, 0, 180, 180, 180},
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{ 0, 100, 0, 100, 0, 0, 180, 0},
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{ 0, 100, 0, 100, 0, 0, 180, 0},
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{ 0, 100, 100, 100, 0, 0, 180, 0},
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{ 0, 100, 0, 0, 0, 0, 180, 0},
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{ 0, 100, 0, 0, 0, 0, 180, 0},
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{ 0, 100, 255, 0, 0, 0, 180, 250},
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};
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#define HEIGHT 8
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#define WIDTH 32
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static char texture[HEIGHT][WIDTH] = {
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" ",
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" MMM EEEE SSS AAA ",
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" M M M E S S A A ",
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" M M M EEEE SS A A ",
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" M M M E SS AAAAA ",
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" M M E S S A A ",
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" M M EEEE SSS A A ",
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" "
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};
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GLubyte table[256][4];
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int i;
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@@ -118,17 +105,31 @@ static void Init( void )
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exit(0);
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}
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/* put some wacky colors into the texture palette */
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for (i=0;i<256;i++) {
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table[i][0] = i;
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table[i][1] = 0;
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table[i][2] = 127 + i / 2;
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table[i][3] = 255;
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}
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/* load the color table for each texel-index */
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table[' '][0] = 50;
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table[' '][1] = 50;
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table[' '][2] = 50;
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table[' '][3] = 50;
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table['M'][0] = 255;
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table['M'][1] = 0;
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table['M'][2] = 0;
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table['M'][3] = 0;
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table['E'][0] = 0;
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table['E'][1] = 255;
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table['E'][2] = 0;
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table['E'][3] = 0;
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table['S'][0] = 40;
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table['S'][1] = 40;
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table['S'][2] = 255;
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table['S'][3] = 0;
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table['A'][0] = 255;
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table['A'][1] = 255;
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table['A'][2] = 0;
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table['A'][3] = 0;
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#ifdef GL_EXT_paletted_texture
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#if defined(GL_EXT_shared_texture_palette) && defined(SHARED_PALETTE)
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#if defined(GL_EXT_shared_texture_palette) && defined(USE_SHARED_PALETTE)
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printf("Using shared palette\n");
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glColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, /* target */
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GL_RGBA, /* internal format */
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@@ -149,7 +150,7 @@ static void Init( void )
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glTexImage2D(GL_TEXTURE_2D, /* target */
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0, /* level */
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GL_COLOR_INDEX8_EXT, /* internal format */
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8, 8, /* width, height */
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WIDTH, HEIGHT, /* width, height */
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0, /* border */
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GL_COLOR_INDEX, /* texture format */
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GL_UNSIGNED_BYTE, /* texture type */
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@@ -177,7 +178,6 @@ int main( int argc, char *argv[] )
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glutReshapeFunc( Reshape );
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glutKeyboardFunc( Key );
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glutSpecialFunc( SpecialKey );
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glutDisplayFunc( Display );
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glutIdleFunc( Idle );
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