gallium: fix more statetrackers/drivers for not using texture width/height/depth arrays
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@@ -252,9 +252,9 @@ st_context_create(struct st_device *st_dev)
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templat.block.size = 4;
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templat.block.width = 1;
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templat.block.height = 1;
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templat.width[0] = 1;
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templat.height[0] = 1;
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templat.depth[0] = 1;
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templat.width0 = 1;
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templat.height0 = 1;
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templat.depth0 = 1;
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templat.last_level = 0;
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st_ctx->default_texture = screen->texture_create( screen, &templat );
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@@ -264,8 +264,8 @@ st_context_create(struct st_device *st_dev)
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0, 0, 0,
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PIPE_TRANSFER_WRITE,
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0, 0,
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st_ctx->default_texture->width[0],
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st_ctx->default_texture->height[0]);
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st_ctx->default_texture->width0,
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st_ctx->default_texture->height0);
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if (transfer) {
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uint32_t *map;
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map = (uint32_t *) screen->transfer_map(screen, transfer);
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