glsl2: Put the declaration in the instruction stream before its initializer.

This fixes a regression in the generated code from when I did the
ir_validate.cpp-driven rework of assignments.
This commit is contained in:
Eric Anholt
2010-07-06 18:31:32 -07:00
parent a36334be02
commit d4d630b72c

View File

@@ -1772,6 +1772,8 @@ ast_declarator_list::hir(exec_list *instructions,
}
}
instructions->push_tail(var);
if (decl->initializer != NULL) {
YYLTYPE initializer_loc = decl->initializer->get_location();
@@ -1918,8 +1920,6 @@ ast_declarator_list::hir(exec_list *instructions,
decl->identifier);
}
instructions->push_tail(var);
/* Add the variable to the symbol table after processing the initializer.
* This differs from most C-like languages, but it follows the GLSL
* specification. From page 28 (page 34 of the PDF) of the GLSL 1.50