nir: Add lowering for ifind_msb to ufind_msb.

ufind_msb is easily expressed in terms of clz, and we can reduce ifind_msb
to that.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Eric Anholt
2018-05-04 13:33:47 -07:00
parent af88acf4c4
commit d4c7c3c225
2 changed files with 6 additions and 0 deletions

View File

@@ -1913,6 +1913,8 @@ typedef struct nir_shader_compiler_options {
bool lower_bitfield_insert_to_shifts;
/** Lowers bfm to shifts and subtracts. */
bool lower_bfm;
/** Lowers ifind_msb to compare and ufind_msb */
bool lower_ifind_msb;
bool lower_uadd_carry;
bool lower_usub_borrow;
/** lowers fneg and ineg to fsub and isub. */

View File

@@ -555,6 +555,10 @@ optimizations = [
('bfm', 'bits', 0))),
'options->lower_bitfield_extract_to_shifts'),
(('ifind_msb', 'value'),
('ufind_msb', ('bcsel', ('ilt', 'value', 0), ('inot', 'value'), 'value')),
'options->lower_ifind_msb'),
(('extract_i8', a, 'b@32'),
('ishr', ('ishl', a, ('imul', ('isub', 3, b), 8)), 24),
'options->lower_extract_byte'),