mesa: rename gl_shader::sha1 to disk_cache_sha1

there will be more sha1s

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13869>
This commit is contained in:
Marek Olšák
2021-11-18 08:40:29 -05:00
committed by Marge Bot
parent 0bb580754c
commit d473b31fe7
4 changed files with 11 additions and 10 deletions

View File

@@ -124,7 +124,7 @@ shader_cache_write_program_metadata(struct gl_context *ctx,
goto fail;
for (unsigned i = 0; i < prog->NumShaders; i++) {
memcpy(cache_item_metadata.keys[i], prog->Shaders[i]->sha1,
memcpy(cache_item_metadata.keys[i], prog->Shaders[i]->disk_cache_sha1,
sizeof(cache_key));
}
@@ -204,7 +204,7 @@ shader_cache_read_program_metadata(struct gl_context *ctx,
for (unsigned i = 0; i < prog->NumShaders; i++) {
struct gl_shader *sh = prog->Shaders[i];
_mesa_sha1_format(sha1buf, sh->sha1);
_mesa_sha1_format(sha1buf, sh->disk_cache_sha1);
ralloc_asprintf_append(&buf, "%s: %s\n",
_mesa_shader_stage_to_abbrev(sh->Stage), sha1buf);
}