st/mesa: use enum types instead of int/unsigned (v3)
Use the proper enum types for various variables. Makes life in gdb a little nicer. Note that the size of enum bitfields must be one larger so the high bit is always zero (for MSVC). v2: also increase size of image_format bitfield, per Eric Engestrom. v3: use the new ASSERT_BITFIELD_SIZE() macro Reviewed-by: Charmaine Lee <charmainel@vmware.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
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@@ -189,10 +189,10 @@ public:
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int num_address_regs;
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uint32_t samplers_used;
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glsl_base_type sampler_types[PIPE_MAX_SAMPLERS];
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int sampler_targets[PIPE_MAX_SAMPLERS]; /**< One of TGSI_TEXTURE_* */
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enum tgsi_texture_type sampler_targets[PIPE_MAX_SAMPLERS];
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int images_used;
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int image_targets[PIPE_MAX_SHADER_IMAGES];
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unsigned image_formats[PIPE_MAX_SHADER_IMAGES];
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enum pipe_format image_formats[PIPE_MAX_SHADER_IMAGES];
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bool indirect_addr_consts;
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int wpos_transform_const;
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@@ -6229,6 +6229,15 @@ st_translate_program(
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assert(numInputs <= ARRAY_SIZE(t->inputs));
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assert(numOutputs <= ARRAY_SIZE(t->outputs));
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ASSERT_BITFIELD_SIZE(st_src_reg, type, GLSL_TYPE_ERROR);
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ASSERT_BITFIELD_SIZE(st_dst_reg, type, GLSL_TYPE_ERROR);
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ASSERT_BITFIELD_SIZE(glsl_to_tgsi_instruction, image_format, PIPE_FORMAT_COUNT);
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ASSERT_BITFIELD_SIZE(glsl_to_tgsi_instruction, tex_target,
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(gl_texture_index) (NUM_TEXTURE_TARGETS - 1));
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ASSERT_BITFIELD_SIZE(glsl_to_tgsi_instruction, image_format,
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(enum pipe_format) (PIPE_FORMAT_COUNT - 1));
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ASSERT_BITFIELD_SIZE(glsl_to_tgsi_instruction, op, TGSI_OPCODE_LAST - 1);
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t = CALLOC_STRUCT(st_translate);
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if (!t) {
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ret = PIPE_ERROR_OUT_OF_MEMORY;
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@@ -6549,7 +6558,8 @@ st_translate_program(
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/* texture samplers */
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for (i = 0; i < frag_const->MaxTextureImageUnits; i++) {
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if (program->samplers_used & (1u << i)) {
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unsigned type = st_translate_texture_type(program->sampler_types[i]);
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enum tgsi_return_type type =
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st_translate_texture_type(program->sampler_types[i]);
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t->samplers[i] = ureg_DECL_sampler(ureg, i);
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@@ -127,13 +127,13 @@ public:
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unsigned is_64bit_expanded:1;
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unsigned sampler_base:5;
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unsigned sampler_array_size:6; /**< 1-based size of sampler array, 1 if not array */
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unsigned tex_target:4; /**< One of TEXTURE_*_INDEX */
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gl_texture_index tex_target:5;
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glsl_base_type tex_type:5;
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unsigned tex_shadow:1;
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unsigned image_format:9;
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enum pipe_format image_format:10;
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unsigned tex_offset_num_offset:3;
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unsigned dead_mask:4; /**< Used in dead code elimination */
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unsigned buffer_access:3; /**< buffer access type */
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unsigned buffer_access:3; /**< bitmask of TGSI_MEMORY_x bits */
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const struct tgsi_opcode_info *info;
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};
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@@ -164,8 +164,8 @@ src_register(struct st_translate *t,
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/**
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* Map mesa texture target to TGSI texture target.
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*/
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unsigned
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st_translate_texture_target(GLuint textarget, GLboolean shadow)
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enum tgsi_texture_type
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st_translate_texture_target(gl_texture_index textarget, GLboolean shadow)
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{
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if (shadow) {
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switch (textarget) {
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@@ -223,7 +223,7 @@ st_translate_texture_target(GLuint textarget, GLboolean shadow)
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/**
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* Map GLSL base type to TGSI return type.
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*/
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unsigned
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enum tgsi_return_type
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st_translate_texture_type(enum glsl_base_type type)
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{
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switch (type) {
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@@ -30,6 +30,7 @@
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#define ST_MESA_TO_TGSI_H
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#include "main/glheader.h"
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#include "main/mtypes.h"
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#include "pipe/p_compiler.h"
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#include "pipe/p_defines.h"
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@@ -62,10 +63,10 @@ st_translate_mesa_program(
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const ubyte outputSemanticName[],
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const ubyte outputSemanticIndex[]);
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unsigned
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st_translate_texture_target(GLuint textarget, GLboolean shadow);
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enum tgsi_texture_type
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st_translate_texture_target(gl_texture_index textarget, GLboolean shadow);
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unsigned
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enum tgsi_return_type
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st_translate_texture_type(enum glsl_base_type type);
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#if defined __cplusplus
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