Changes to reduce the memory footprint of display lists
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@@ -52,7 +52,7 @@ static tfxTexInfo *fxAllocTexObjData(fxMesaContext fxMesa)
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tfxTexInfo *ti;
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int i;
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if(!(ti=MALLOC(sizeof(tfxTexInfo)))) {
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if(!(ti=CALLOC(sizeof(tfxTexInfo)))) {
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fprintf(stderr,"fx Driver: out of memory !\n");
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fxCloseHardware();
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exit(-1);
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@@ -219,6 +219,7 @@ void fxDDTexParam(GLcontext *ctx, GLenum target, struct gl_texture_object *tObj,
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ti->sClamp=GR_TEXTURECLAMP_WRAP;
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break;
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default:
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fprintf(stderr, "BAD CLAMP\n");
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break;
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}
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fxMesa->new_state|=FX_NEW_TEXTURING;
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