From d45e2f3f15e7a9190c8f6b7395ad6b09c40e5fac Mon Sep 17 00:00:00 2001 From: Alyssa Rosenzweig Date: Mon, 15 Jul 2024 15:06:43 -0400 Subject: [PATCH] zink: remove extraneous \n with shaderdb the newline is implicit for util debug messages. this fixes shaderdb output being half blank lines and brings zink in line with hardware mesa drivers. Signed-off-by: Alyssa Rosenzweig Part-of: --- src/gallium/drivers/zink/zink_program.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/drivers/zink/zink_program.c b/src/gallium/drivers/zink/zink_program.c index e8d7c6615a2..16da53bb9f2 100644 --- a/src/gallium/drivers/zink/zink_program.c +++ b/src/gallium/drivers/zink/zink_program.c @@ -1420,7 +1420,7 @@ print_pipeline_stats(struct zink_screen *screen, VkPipeline pipeline, struct uti /* print_buf is only valid after flushing. */ fflush(f); - util_debug_message(debug, SHADER_INFO, "%s\n", print_buf); + util_debug_message(debug, SHADER_INFO, "%s", print_buf); u_memstream_close(&stream); free(print_buf);