added missing dispatch code for new AGP-related functions
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@@ -1,4 +1,4 @@
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/* $Id: glxapi.h,v 1.13 2002/08/22 21:10:01 brianp Exp $ */
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/* $Id: glxapi.h,v 1.14 2002/10/08 23:16:26 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -196,12 +196,15 @@ struct _glxapi_table {
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/*** GLX_MESA_set_3dfx_mode ***/
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Bool (*Set3DfxModeMESA)(int mode);
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/*** GLX AGP functions ***/
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/*** GLX_NV_vertex_array_range ***/
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void * (*AllocateMemoryNV)( GLsizei size,
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GLfloat readFrequency,
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GLfloat writeFrequency,
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GLfloat priority );
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void (*FreeMemoryNV)( GLvoid *pointer );
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/*** GLX_MESA_agp_offset ***/
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GLuint (*GetAGPOffsetMESA)( const GLvoid *pointer );
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};
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@@ -1,4 +1,4 @@
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/* $Id: realglx.c,v 1.5 2002/08/22 21:10:01 brianp Exp $ */
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/* $Id: realglx.c,v 1.6 2002/10/08 23:16:27 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -170,9 +170,12 @@ _real_GetGLXDispatchTable(void)
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/*** GLX_MESA_set_3dfx_mode ***/
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glx.Set3DfxModeMESA = _real_glXSet3DfxModeMESA;
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/*** GLX AGP memory allocation ***/
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/*** GLX_NV_vertex_array_range ***/
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glx.AllocateMemoryNV = _real_glXAllocateMemoryNV;
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glx.FreeMemoryNV = _real_glXFreeMemoryNV;
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/*** GLX_MESA_agp_offset ***/
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glx.GetAGPOffsetMESA = _real_glXGetAGPOffsetMESA;
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return &glx;
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}
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@@ -1,4 +1,4 @@
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/* $Id: realglx.h,v 1.4 2001/05/30 14:39:47 brianp Exp $ */
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/* $Id: realglx.h,v 1.5 2002/10/08 23:16:27 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -306,6 +306,18 @@ extern Bool
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_real_glXSet3DfxModeMESA( int mode );
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#endif
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#ifdef GLX_NV_vertex_array_range
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extern void *
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_real_glXAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
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extern void
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_real_glXFreeMemoryNV(GLvoid *pointer);
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#endif
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#ifdef GLX_MESA_agp_offset
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extern GLuint
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_real_glXGetAGPOffsetMESA(const GLvoid *pointer);
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#endif
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#ifdef GLX_MESA_copy_sub_buffer
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extern void
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_real_glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
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