radv: implement VK_EXT_vertex_input_dynamic_state
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com> Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11717>
This commit is contained in:
@@ -4414,7 +4414,9 @@ radv_CmdBindVertexBuffers2EXT(VkCommandBuffer commandBuffer, uint32_t firstBindi
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vb[idx].buffer = buffer;
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vb[idx].offset = pOffsets[i];
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vb[idx].size = size;
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vb[idx].stride = stride;
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/* if pStrides=NULL, it shouldn't overwrite the strides specified by CmdSetVertexInputEXT */
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if (pStrides)
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vb[idx].stride = stride;
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if (buffer) {
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radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs, vb[idx].buffer->bo);
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@@ -5371,6 +5373,64 @@ radv_CmdSetColorWriteEnableEXT(VkCommandBuffer commandBuffer, uint32_t attachmen
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state->dirty |= RADV_CMD_DIRTY_DYNAMIC_COLOR_WRITE_ENABLE;
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}
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void
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radv_CmdSetVertexInputEXT(VkCommandBuffer commandBuffer, uint32_t vertexBindingDescriptionCount,
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const VkVertexInputBindingDescription2EXT *pVertexBindingDescriptions,
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uint32_t vertexAttributeDescriptionCount,
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const VkVertexInputAttributeDescription2EXT *pVertexAttributeDescriptions)
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{
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RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
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struct radv_vs_input_state *state = &cmd_buffer->state.dynamic_vs_input;
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const VkVertexInputBindingDescription2EXT *bindings[MAX_VBS];
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for (unsigned i = 0; i < vertexBindingDescriptionCount; i++)
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bindings[pVertexBindingDescriptions[i].binding] = &pVertexBindingDescriptions[i];
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state->attribute_mask = 0;
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state->instance_rate_inputs = 0;
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state->nontrivial_divisors = 0;
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state->post_shuffle = 0;
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state->alpha_adjust_lo = 0;
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state->alpha_adjust_hi = 0;
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for (unsigned i = 0; i < vertexAttributeDescriptionCount; i++) {
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const VkVertexInputAttributeDescription2EXT *attrib = &pVertexAttributeDescriptions[i];
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const VkVertexInputBindingDescription2EXT *binding = bindings[attrib->binding];
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unsigned loc = attrib->location;
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const struct util_format_description *format_desc = vk_format_description(attrib->format);
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unsigned nfmt, dfmt;
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bool post_shuffle;
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enum radv_vs_input_alpha_adjust alpha_adjust;
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state->attribute_mask |= 1u << loc;
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state->bindings[loc] = attrib->binding;
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if (binding->inputRate == VK_VERTEX_INPUT_RATE_INSTANCE) {
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state->instance_rate_inputs |= 1u << loc;
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state->divisors[loc] = binding->divisor;
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if (binding->divisor != 1)
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state->nontrivial_divisors |= 1u << loc;
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}
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cmd_buffer->vertex_bindings[attrib->binding].stride = binding->stride;
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state->offsets[loc] = attrib->offset;
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radv_translate_vertex_format(cmd_buffer->device->physical_device, attrib->format, format_desc,
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&dfmt, &nfmt, &post_shuffle, &alpha_adjust);
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state->formats[loc] = dfmt | (nfmt << 4);
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state->format_align_req_minus_1[loc] =
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format_desc->channel[0].size >= 32 ? 3 : (format_desc->block.bits / 8u - 1);
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state->format_sizes[loc] = format_desc->block.bits / 8u;
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state->alpha_adjust_lo |= (alpha_adjust & 0x1) << loc;
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state->alpha_adjust_hi |= (alpha_adjust >> 1) << loc;
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if (post_shuffle)
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state->post_shuffle |= 1u << loc;
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}
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cmd_buffer->state.dirty |= RADV_CMD_DIRTY_VERTEX_STATE;
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}
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void
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radv_CmdExecuteCommands(VkCommandBuffer commandBuffer, uint32_t commandBufferCount,
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const VkCommandBuffer *pCmdBuffers)
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@@ -1627,6 +1627,12 @@ radv_GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice,
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features->maintenance4 = true;
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break;
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}
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case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_INPUT_DYNAMIC_STATE_FEATURES_EXT: {
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VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT *features =
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(VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT *)ext;
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features->vertexInputDynamicState = true;
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break;
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}
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default:
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break;
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}
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@@ -2940,6 +2946,12 @@ radv_CreateDevice(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo *pCr
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image_float32_atomics = true;
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break;
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}
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case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_INPUT_DYNAMIC_STATE_FEATURES_EXT: {
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const VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT *features = (const void *)ext;
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if (features->vertexInputDynamicState)
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vs_prologs = true;
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break;
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}
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default:
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break;
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}
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@@ -1298,6 +1298,8 @@ radv_dynamic_state_mask(VkDynamicState state)
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return RADV_DYNAMIC_PRIMITIVE_RESTART_ENABLE;
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case VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT:
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return RADV_DYNAMIC_COLOR_WRITE_ENABLE;
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case VK_DYNAMIC_STATE_VERTEX_INPUT_EXT:
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return RADV_DYNAMIC_VERTEX_INPUT;
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default:
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unreachable("Unhandled dynamic state");
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}
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@@ -1334,7 +1336,8 @@ radv_pipeline_needed_dynamic_state(const VkGraphicsPipelineCreateInfo *pCreateIn
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if (pCreateInfo->pRasterizationState->rasterizerDiscardEnable &&
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!radv_is_state_dynamic(pCreateInfo, VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE_EXT)) {
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return RADV_DYNAMIC_PRIMITIVE_TOPOLOGY | RADV_DYNAMIC_VERTEX_INPUT_BINDING_STRIDE |
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RADV_DYNAMIC_PRIMITIVE_RESTART_ENABLE | RADV_DYNAMIC_RASTERIZER_DISCARD_ENABLE;
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RADV_DYNAMIC_PRIMITIVE_RESTART_ENABLE | RADV_DYNAMIC_RASTERIZER_DISCARD_ENABLE |
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RADV_DYNAMIC_VERTEX_INPUT;
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}
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if (!pCreateInfo->pRasterizationState->depthBiasEnable &&
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@@ -1681,7 +1684,8 @@ radv_pipeline_init_dynamic_state(struct radv_pipeline *pipeline,
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dynamic->line_stipple.pattern = rast_line_info->lineStipplePattern;
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}
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if (!(states & RADV_DYNAMIC_VERTEX_INPUT_BINDING_STRIDE))
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if (!(states & RADV_DYNAMIC_VERTEX_INPUT_BINDING_STRIDE) ||
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!(states & RADV_DYNAMIC_VERTEX_INPUT))
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pipeline->graphics.uses_dynamic_stride = true;
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const VkPipelineFragmentShadingRateStateCreateInfoKHR *shading_rate = vk_find_struct_const(
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@@ -2545,9 +2549,6 @@ radv_generate_graphics_pipeline_key(const struct radv_pipeline *pipeline,
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{
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RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
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struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
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const VkPipelineVertexInputStateCreateInfo *input_state = pCreateInfo->pVertexInputState;
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const VkPipelineVertexInputDivisorStateCreateInfoEXT *divisor_state =
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vk_find_struct_const(input_state->pNext, PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT);
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bool uses_dynamic_stride = false;
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struct radv_pipeline_key key;
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@@ -2558,88 +2559,98 @@ radv_generate_graphics_pipeline_key(const struct radv_pipeline *pipeline,
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key.has_multiview_view_index = !!subpass->view_mask;
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uint32_t binding_input_rate = 0;
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uint32_t instance_rate_divisors[MAX_VERTEX_ATTRIBS];
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for (unsigned i = 0; i < input_state->vertexBindingDescriptionCount; ++i) {
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if (input_state->pVertexBindingDescriptions[i].inputRate) {
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unsigned binding = input_state->pVertexBindingDescriptions[i].binding;
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binding_input_rate |= 1u << binding;
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instance_rate_divisors[binding] = 1;
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}
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}
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if (divisor_state) {
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for (unsigned i = 0; i < divisor_state->vertexBindingDivisorCount; ++i) {
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instance_rate_divisors[divisor_state->pVertexBindingDivisors[i].binding] =
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divisor_state->pVertexBindingDivisors[i].divisor;
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}
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}
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if (pCreateInfo->pDynamicState) {
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uint32_t count = pCreateInfo->pDynamicState->dynamicStateCount;
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for (uint32_t i = 0; i < count; i++) {
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if (pCreateInfo->pDynamicState->pDynamicStates[i] ==
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VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT) {
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uses_dynamic_stride = true;
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if (pCreateInfo->pDynamicState->pDynamicStates[i] == VK_DYNAMIC_STATE_VERTEX_INPUT_EXT) {
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key.vs.dynamic_input_state = true;
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/* we don't care about use_dynamic_stride in this case */
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break;
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} else if (pCreateInfo->pDynamicState->pDynamicStates[i] ==
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VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT) {
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uses_dynamic_stride = true;
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}
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}
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}
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for (unsigned i = 0; i < input_state->vertexAttributeDescriptionCount; ++i) {
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const VkVertexInputAttributeDescription *desc = &input_state->pVertexAttributeDescriptions[i];
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const struct util_format_description *format_desc;
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unsigned location = desc->location;
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unsigned binding = desc->binding;
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unsigned num_format, data_format;
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bool post_shuffle;
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if (!key.vs.dynamic_input_state) {
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const VkPipelineVertexInputStateCreateInfo *input_state = pCreateInfo->pVertexInputState;
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const VkPipelineVertexInputDivisorStateCreateInfoEXT *divisor_state = vk_find_struct_const(
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input_state->pNext, PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT);
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if (binding_input_rate & (1u << binding)) {
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key.vs.instance_rate_inputs |= 1u << location;
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key.vs.instance_rate_divisors[location] = instance_rate_divisors[binding];
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uint32_t binding_input_rate = 0;
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uint32_t instance_rate_divisors[MAX_VERTEX_ATTRIBS];
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for (unsigned i = 0; i < input_state->vertexBindingDescriptionCount; ++i) {
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if (input_state->pVertexBindingDescriptions[i].inputRate) {
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unsigned binding = input_state->pVertexBindingDescriptions[i].binding;
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binding_input_rate |= 1u << binding;
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instance_rate_divisors[binding] = 1;
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}
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}
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if (divisor_state) {
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for (unsigned i = 0; i < divisor_state->vertexBindingDivisorCount; ++i) {
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instance_rate_divisors[divisor_state->pVertexBindingDivisors[i].binding] =
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divisor_state->pVertexBindingDivisors[i].divisor;
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}
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}
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format_desc = vk_format_description(desc->format);
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radv_translate_vertex_format(pipeline->device->physical_device, desc->format, format_desc,
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&data_format, &num_format, &post_shuffle,
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&key.vs.vertex_alpha_adjust[location]);
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for (unsigned i = 0; i < input_state->vertexAttributeDescriptionCount; ++i) {
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const VkVertexInputAttributeDescription *desc =
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&input_state->pVertexAttributeDescriptions[i];
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const struct util_format_description *format_desc;
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unsigned location = desc->location;
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unsigned binding = desc->binding;
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unsigned num_format, data_format;
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bool post_shuffle;
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key.vs.vertex_attribute_formats[location] = data_format | (num_format << 4);
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key.vs.vertex_attribute_bindings[location] = desc->binding;
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key.vs.vertex_attribute_offsets[location] = desc->offset;
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if (binding_input_rate & (1u << binding)) {
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key.vs.instance_rate_inputs |= 1u << location;
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key.vs.instance_rate_divisors[location] = instance_rate_divisors[binding];
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}
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const struct ac_data_format_info *dfmt_info = ac_get_data_format_info(data_format);
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unsigned attrib_align =
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dfmt_info->chan_byte_size ? dfmt_info->chan_byte_size : dfmt_info->element_size;
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format_desc = vk_format_description(desc->format);
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radv_translate_vertex_format(pipeline->device->physical_device, desc->format, format_desc,
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&data_format, &num_format, &post_shuffle,
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&key.vs.vertex_alpha_adjust[location]);
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/* If desc->offset is misaligned, then the buffer offset must be too. Just
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* skip updating vertex_binding_align in this case.
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*/
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if (desc->offset % attrib_align == 0)
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key.vs.vertex_binding_align[desc->binding] =
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MAX2(key.vs.vertex_binding_align[desc->binding], attrib_align);
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key.vs.vertex_attribute_formats[location] = data_format | (num_format << 4);
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key.vs.vertex_attribute_bindings[location] = desc->binding;
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key.vs.vertex_attribute_offsets[location] = desc->offset;
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if (!uses_dynamic_stride) {
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/* From the Vulkan spec 1.2.157:
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*
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* "If the bound pipeline state object was created
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* with the
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* VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT
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* dynamic state enabled then pStrides[i] specifies
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* the distance in bytes between two consecutive
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* elements within the corresponding buffer. In this
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* case the VkVertexInputBindingDescription::stride
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* state from the pipeline state object is ignored."
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*
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* Make sure the vertex attribute stride is zero to
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* avoid computing a wrong offset if it's initialized
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* to something else than zero.
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const struct ac_data_format_info *dfmt_info = ac_get_data_format_info(data_format);
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unsigned attrib_align =
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dfmt_info->chan_byte_size ? dfmt_info->chan_byte_size : dfmt_info->element_size;
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/* If desc->offset is misaligned, then the buffer offset must be too. Just
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* skip updating vertex_binding_align in this case.
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*/
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key.vs.vertex_attribute_strides[location] =
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radv_get_attrib_stride(input_state, desc->binding);
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}
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if (desc->offset % attrib_align == 0)
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key.vs.vertex_binding_align[desc->binding] =
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MAX2(key.vs.vertex_binding_align[desc->binding], attrib_align);
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if (post_shuffle)
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key.vs.vertex_post_shuffle |= 1 << location;
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if (!uses_dynamic_stride) {
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/* From the Vulkan spec 1.2.157:
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*
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* "If the bound pipeline state object was created
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* with the
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* VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT
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* dynamic state enabled then pStrides[i] specifies
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* the distance in bytes between two consecutive
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* elements within the corresponding buffer. In this
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* case the VkVertexInputBindingDescription::stride
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* state from the pipeline state object is ignored."
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*
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* Make sure the vertex attribute stride is zero to
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* avoid computing a wrong offset if it's initialized
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* to something else than zero.
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*/
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key.vs.vertex_attribute_strides[location] =
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radv_get_attrib_stride(input_state, desc->binding);
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}
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if (post_shuffle)
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key.vs.vertex_post_shuffle |= 1 << location;
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}
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}
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const VkPipelineTessellationStateCreateInfo *tess =
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@@ -5363,26 +5374,29 @@ radv_pipeline_generate_pm4(struct radv_pipeline *pipeline,
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static void
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radv_pipeline_init_vertex_input_state(struct radv_pipeline *pipeline,
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const VkGraphicsPipelineCreateInfo *pCreateInfo)
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const VkGraphicsPipelineCreateInfo *pCreateInfo,
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const struct radv_pipeline_key *key)
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{
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const struct radv_shader_info *info = &radv_get_shader(pipeline, MESA_SHADER_VERTEX)->info;
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const VkPipelineVertexInputStateCreateInfo *vi_info = pCreateInfo->pVertexInputState;
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if (!key->vs.dynamic_input_state) {
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const VkPipelineVertexInputStateCreateInfo *vi_info = pCreateInfo->pVertexInputState;
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for (uint32_t i = 0; i < vi_info->vertexBindingDescriptionCount; i++) {
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const VkVertexInputBindingDescription *desc = &vi_info->pVertexBindingDescriptions[i];
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for (uint32_t i = 0; i < vi_info->vertexBindingDescriptionCount; i++) {
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const VkVertexInputBindingDescription *desc = &vi_info->pVertexBindingDescriptions[i];
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pipeline->binding_stride[desc->binding] = desc->stride;
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}
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pipeline->binding_stride[desc->binding] = desc->stride;
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}
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for (uint32_t i = 0; i < vi_info->vertexAttributeDescriptionCount; i++) {
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const VkVertexInputAttributeDescription *desc = &vi_info->pVertexAttributeDescriptions[i];
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for (uint32_t i = 0; i < vi_info->vertexAttributeDescriptionCount; i++) {
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const VkVertexInputAttributeDescription *desc = &vi_info->pVertexAttributeDescriptions[i];
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uint32_t end = desc->offset + vk_format_get_blocksize(desc->format);
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pipeline->attrib_ends[desc->location] = end;
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if (pipeline->binding_stride[desc->binding])
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pipeline->attrib_index_offset[desc->location] =
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desc->offset / pipeline->binding_stride[desc->binding];
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pipeline->attrib_bindings[desc->location] = desc->binding;
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uint32_t end = desc->offset + vk_format_get_blocksize(desc->format);
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pipeline->attrib_ends[desc->location] = end;
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if (pipeline->binding_stride[desc->binding])
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pipeline->attrib_index_offset[desc->location] =
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desc->offset / pipeline->binding_stride[desc->binding];
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pipeline->attrib_bindings[desc->location] = desc->binding;
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}
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}
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pipeline->use_per_attribute_vb_descs = info->vs.use_per_attribute_vb_descs;
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@@ -5541,7 +5555,7 @@ radv_pipeline_init(struct radv_pipeline *pipeline, struct radv_device *device,
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pCreateInfo->pTessellationState->patchControlPoints;
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}
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radv_pipeline_init_vertex_input_state(pipeline, pCreateInfo);
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radv_pipeline_init_vertex_input_state(pipeline, pCreateInfo, &key);
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radv_pipeline_init_binning_state(pipeline, pCreateInfo, &blend);
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radv_pipeline_init_shader_stages_state(pipeline);
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radv_pipeline_init_scratch(device, pipeline);
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