ir_to_mesa: Move projection handling out of ir_tex so txb and txl get it.
Fixes: glsl-fs-texture2dproj-bias glsl-fs-texture2dproj-bias-2
This commit is contained in:
@@ -1287,12 +1287,22 @@ ir_to_mesa_visitor::visit(ir_call *ir)
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void
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ir_to_mesa_visitor::visit(ir_texture *ir)
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{
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ir_to_mesa_src_reg result_src, coord, projector;
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ir_to_mesa_dst_reg result_dst, lod_info;
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ir_to_mesa_src_reg result_src, coord, lod_info, projector;
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ir_to_mesa_dst_reg result_dst, coord_dst;
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ir_to_mesa_instruction *inst = NULL;
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prog_opcode opcode = OPCODE_NOP;
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ir->coordinate->accept(this);
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coord = this->result;
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/* Put our coords in a temp. We'll need to modify them for shadow,
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* projection, or LOD, so the only case we'd use it as is is if
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* we're doing plain old texturing. Mesa IR optimization should
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* handle cleaning up our mess in that case.
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*/
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coord = get_temp(glsl_type::vec4_type);
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coord_dst = ir_to_mesa_dst_reg_from_src(coord);
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ir_to_mesa_emit_op1(ir, OPCODE_MOV, coord_dst,
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this->result);
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if (ir->projector) {
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ir->projector->accept(this);
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@@ -1307,36 +1317,17 @@ ir_to_mesa_visitor::visit(ir_texture *ir)
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switch (ir->op) {
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case ir_tex:
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if (ir->projector) {
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/* Compute new coord as vec4(texcoord.xyz, projector) */
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ir_to_mesa_emit_op1(ir, OPCODE_MOV, result_dst, coord);
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result_dst.writemask = WRITEMASK_W;
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ir_to_mesa_emit_op1(ir, OPCODE_MOV, result_dst, projector);
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result_dst.writemask = WRITEMASK_XYZW;
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inst = ir_to_mesa_emit_op1(ir, OPCODE_TXP, result_dst, result_src);
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} else {
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inst = ir_to_mesa_emit_op1(ir, OPCODE_TEX, result_dst, coord);
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}
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opcode = OPCODE_TEX;
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break;
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case ir_txb:
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/* Mesa IR stores bias in the last channel of the coords. */
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lod_info = ir_to_mesa_dst_reg_from_src(coord);
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lod_info.writemask = WRITEMASK_W;
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opcode = OPCODE_TXB;
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ir->lod_info.bias->accept(this);
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ir_to_mesa_emit_op1(ir, OPCODE_MOV, lod_info, this->result);
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inst = ir_to_mesa_emit_op1(ir, OPCODE_TXB, result_dst, coord);
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assert(!ir->projector); /* FINISHME */
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lod_info = this->result;
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break;
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case ir_txl:
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/* Mesa IR stores lod in the last channel of the coords. */
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lod_info = ir_to_mesa_dst_reg_from_src(coord);
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lod_info.writemask = WRITEMASK_W;
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opcode = OPCODE_TXL;
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ir->lod_info.lod->accept(this);
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ir_to_mesa_emit_op1(ir, OPCODE_MOV, lod_info, this->result);
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inst = ir_to_mesa_emit_op1(ir, OPCODE_TXL, result_dst, coord);
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assert(!ir->projector); /* FINISHME */
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lod_info = this->result;
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break;
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case ir_txd:
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case ir_txf:
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@@ -1344,6 +1335,41 @@ ir_to_mesa_visitor::visit(ir_texture *ir)
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break;
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}
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if (ir->projector) {
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if (opcode == OPCODE_TEX) {
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/* Slot the projector in as the last component of the coord. */
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coord_dst.writemask = WRITEMASK_W;
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ir_to_mesa_emit_op1(ir, OPCODE_MOV, coord_dst, projector);
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coord_dst.writemask = WRITEMASK_XYZW;
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opcode = OPCODE_TXP;
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} else {
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ir_to_mesa_src_reg coord_w = coord;
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coord_w.swizzle = SWIZZLE_WWWW;
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/* For the other TEX opcodes there's no projective version
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* since the last slot is taken up by lod info. Do the
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* projective divide now.
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*/
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coord_dst.writemask = WRITEMASK_W;
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ir_to_mesa_emit_op1(ir, OPCODE_RCP, coord_dst, projector);
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coord_dst.writemask = WRITEMASK_XYZ;
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ir_to_mesa_emit_op2(ir, OPCODE_MUL, coord_dst, coord, coord_w);
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coord_dst.writemask = WRITEMASK_XYZW;
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coord.swizzle = SWIZZLE_XYZW;
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}
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}
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if (opcode == OPCODE_TXL || opcode == OPCODE_TXB) {
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/* Mesa IR stores lod or lod bias in the last channel of the coords. */
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coord_dst.writemask = WRITEMASK_W;
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ir_to_mesa_emit_op1(ir, OPCODE_MOV, coord_dst, lod_info);
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coord_dst.writemask = WRITEMASK_XYZW;
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}
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inst = ir_to_mesa_emit_op1(ir, opcode, result_dst, coord);
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ir_dereference_variable *sampler = ir->sampler->as_dereference_variable();
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assert(sampler); /* FINISHME: sampler arrays */
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/* generate the mapping, remove when we generate storage at
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