diff --git a/docs/gallium/cso/rasterizer.rst b/docs/gallium/cso/rasterizer.rst index 48986c07f43..a23e3383501 100644 --- a/docs/gallium/cso/rasterizer.rst +++ b/docs/gallium/cso/rasterizer.rst @@ -51,7 +51,7 @@ of the entire polygon. If not set, fragment colors will be interpolated between the vertex colors. The actual interpolated shading algorithm is obviously -implementation-dependent, but will usually be Gourard for most hardware. +implementation-dependent, but will usually be Gouraud for most hardware. .. note::