gallium: add geometry shader output limits

v2: adjust limits for radeonsi and llvmpipe
v3: add documentation

Cc: "10.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Grigori Goronzy
2014-02-09 22:56:20 +01:00
committed by Marek Olšák
parent 61bc014c96
commit d34d5fddf8
15 changed files with 54 additions and 1 deletions

View File

@@ -299,6 +299,12 @@ static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
return sscreen->b.has_streamout ? 32*4 : 0;
/* Geometry shader output. */
case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
return 1024;
case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
return 4095;
/* Texturing. */
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: