gallium: add geometry shader output limits
v2: adjust limits for radeonsi and llvmpipe v3: add documentation Cc: "10.1" <mesa-stable@lists.freedesktop.org> Signed-off-by: Marek Olšák <marek.olsak@amd.com>
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Marek Olšák

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@@ -299,6 +299,12 @@ static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
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case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
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return sscreen->b.has_streamout ? 32*4 : 0;
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/* Geometry shader output. */
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case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
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return 1024;
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case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
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return 4095;
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/* Texturing. */
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case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
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case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
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