gallium: add geometry shader output limits
v2: adjust limits for radeonsi and llvmpipe v3: add documentation Cc: "10.1" <mesa-stable@lists.freedesktop.org> Signed-off-by: Marek Olšák <marek.olsak@amd.com>
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Marek Olšák

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@@ -176,6 +176,12 @@ The integer capabilities:
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ARB_framebuffer_object is provided.
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* ``PIPE_CAP_TGSI_VS_LAYER``: Whether TGSI_SEMANTIC_LAYER is supported
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as a vertex shader output.
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* ``PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES``: The maximum number of vertices
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output by a single invocation of a geometry shader.
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* ``PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS``: The maximum number of
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vertex components output by a single invocation of a geometry shader.
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This is the product of the number of attribute components per vertex and
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the number of output vertices.
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.. _pipe_capf:
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