intel/fs: add support for sparse accesses
Purely from the backend point of view it's just an additional parameter to sampler messages. Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23882>
This commit is contained in:
@@ -883,6 +883,8 @@ enum tex_logical_srcs {
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TEX_LOGICAL_SRC_COORD_COMPONENTS,
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/** REQUIRED: Number of derivative components (as UD immediate) */
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TEX_LOGICAL_SRC_GRAD_COMPONENTS,
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/** REQUIRED: request residency (as UD immediate) */
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TEX_LOGICAL_SRC_RESIDENCY,
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TEX_LOGICAL_NUM_SRCS,
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};
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@@ -720,7 +720,8 @@ fs_inst::components_read(unsigned i) const
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case SHADER_OPCODE_TG4_OFFSET_LOGICAL:
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case SHADER_OPCODE_SAMPLEINFO_LOGICAL:
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assert(src[TEX_LOGICAL_SRC_COORD_COMPONENTS].file == IMM &&
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src[TEX_LOGICAL_SRC_GRAD_COMPONENTS].file == IMM);
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src[TEX_LOGICAL_SRC_GRAD_COMPONENTS].file == IMM &&
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src[TEX_LOGICAL_SRC_RESIDENCY].file == IMM);
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/* Texture coordinates. */
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if (i == TEX_LOGICAL_SRC_COORDINATE)
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return src[TEX_LOGICAL_SRC_COORD_COMPONENTS].ud;
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@@ -1085,6 +1086,28 @@ fs_inst::implied_mrf_writes() const
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}
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}
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bool
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fs_inst::has_sampler_residency() const
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{
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switch (opcode) {
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case SHADER_OPCODE_TEX_LOGICAL:
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case FS_OPCODE_TXB_LOGICAL:
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case SHADER_OPCODE_TXL_LOGICAL:
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case SHADER_OPCODE_TXD_LOGICAL:
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case SHADER_OPCODE_TXF_LOGICAL:
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case SHADER_OPCODE_TXF_CMS_W_GFX12_LOGICAL:
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case SHADER_OPCODE_TXF_CMS_W_LOGICAL:
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case SHADER_OPCODE_TXF_CMS_LOGICAL:
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case SHADER_OPCODE_TXS_LOGICAL:
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case SHADER_OPCODE_TG4_OFFSET_LOGICAL:
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case SHADER_OPCODE_TG4_LOGICAL:
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assert(src[TEX_LOGICAL_SRC_RESIDENCY].file == IMM);
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return src[TEX_LOGICAL_SRC_RESIDENCY].ud != 0;
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default:
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return false;
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}
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}
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fs_reg
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fs_visitor::vgrf(const glsl_type *const type)
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{
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@@ -5488,46 +5511,68 @@ emit_zip(const fs_builder &lbld_before, const fs_builder &lbld_after,
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/* Specified channel group from the destination region. */
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const fs_reg dst = horiz_offset(inst->dst, lbld_after.group() - inst->group);
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const unsigned dst_size = inst->size_written /
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inst->dst.component_size(inst->exec_size);
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if (needs_dst_copy(lbld_after, inst)) {
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const fs_reg tmp = lbld_after.vgrf(inst->dst.type, dst_size);
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if (inst->predicate) {
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/* Handle predication by copying the original contents of
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* the destination into the temporary before emitting the
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* lowered instruction.
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*/
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const fs_builder gbld_before =
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lbld_before.group(MIN2(lbld_before.dispatch_width(),
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inst->exec_size), 0);
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for (unsigned k = 0; k < dst_size; ++k) {
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gbld_before.MOV(offset(tmp, lbld_before, k),
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offset(dst, inst->exec_size, k));
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}
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}
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const fs_builder gbld_after =
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lbld_after.group(MIN2(lbld_after.dispatch_width(),
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inst->exec_size), 0);
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for (unsigned k = 0; k < dst_size; ++k) {
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/* Use a builder of the right width to perform the copy avoiding
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* uninitialized data if the lowered execution size is greater than
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* the original execution size of the instruction.
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*/
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gbld_after.MOV(offset(dst, inst->exec_size, k),
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offset(tmp, lbld_after, k));
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}
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return tmp;
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} else {
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if (!needs_dst_copy(lbld_after, inst)) {
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/* No need to allocate a temporary for the lowered instruction, just
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* take the right group of channels from the original region.
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*/
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return dst;
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}
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/* Deal with the residency data part later */
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const unsigned residency_size = inst->has_sampler_residency() ? REG_SIZE : 0;
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const unsigned dst_size = (inst->size_written - residency_size) /
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inst->dst.component_size(inst->exec_size);
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const fs_reg tmp = lbld_after.vgrf(inst->dst.type,
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dst_size + inst->has_sampler_residency());
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if (inst->predicate) {
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/* Handle predication by copying the original contents of the
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* destination into the temporary before emitting the lowered
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* instruction.
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*/
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const fs_builder gbld_before =
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lbld_before.group(MIN2(lbld_before.dispatch_width(),
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inst->exec_size), 0);
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for (unsigned k = 0; k < dst_size; ++k) {
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gbld_before.MOV(offset(tmp, lbld_before, k),
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offset(dst, inst->exec_size, k));
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}
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}
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const fs_builder gbld_after =
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lbld_after.group(MIN2(lbld_after.dispatch_width(),
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inst->exec_size), 0);
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for (unsigned k = 0; k < dst_size; ++k) {
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/* Use a builder of the right width to perform the copy avoiding
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* uninitialized data if the lowered execution size is greater than the
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* original execution size of the instruction.
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*/
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gbld_after.MOV(offset(dst, inst->exec_size, k),
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offset(tmp, lbld_after, k));
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}
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if (inst->has_sampler_residency()) {
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/* Sampler messages with residency need a special attention. In the
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* first lane of the last component are located the Pixel Null Mask
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* (bits 0:15) & some upper bits we need to discard (bits 16:31). We
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* have to build a single 32bit value for the SIMD32 message out of 2
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* SIMD16 16 bit values.
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*/
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const fs_builder rbld = gbld_after.exec_all().group(1, 0);
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fs_reg local_res_reg = component(
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retype(offset(tmp, lbld_before, dst_size),
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BRW_REGISTER_TYPE_UW), 0);
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fs_reg final_res_reg =
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retype(byte_offset(inst->dst,
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inst->size_written - residency_size +
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gbld_after.group() / 8),
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BRW_REGISTER_TYPE_UW);
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rbld.MOV(final_res_reg, local_res_reg);
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}
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return tmp;
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}
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bool
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@@ -5553,7 +5598,10 @@ fs_visitor::lower_simd_width()
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* original or the lowered instruction, whichever is lower.
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*/
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const unsigned n = DIV_ROUND_UP(inst->exec_size, lower_width);
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const unsigned dst_size = inst->size_written /
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const unsigned residency_size =
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inst->has_sampler_residency() ? REG_SIZE : 0;
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const unsigned dst_size =
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(inst->size_written - residency_size) /
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inst->dst.component_size(inst->exec_size);
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assert(!inst->writes_accumulator && !inst->mlen);
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@@ -5626,7 +5674,8 @@ fs_visitor::lower_simd_width()
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split_inst.dst = emit_zip(lbld.at(block, inst),
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lbld.at(block, after_inst), inst);
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split_inst.size_written =
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split_inst.dst.component_size(lower_width) * dst_size;
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split_inst.dst.component_size(lower_width) * dst_size +
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residency_size;
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lbld.at(block, inst->next).emit(split_inst);
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}
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@@ -3252,6 +3252,7 @@ fs_visitor::emit_non_coherent_fb_read(const fs_builder &bld, const fs_reg &dst,
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srcs[TEX_LOGICAL_SRC_SAMPLER] = brw_imm_ud(0);
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srcs[TEX_LOGICAL_SRC_COORD_COMPONENTS] = brw_imm_ud(3);
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srcs[TEX_LOGICAL_SRC_GRAD_COMPONENTS] = brw_imm_ud(0);
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srcs[TEX_LOGICAL_SRC_RESIDENCY] = brw_imm_ud(0);
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fs_inst *inst = bld.emit(op, dst, srcs, ARRAY_SIZE(srcs));
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inst->size_written = 4 * inst->dst.component_size(inst->exec_size);
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@@ -4500,6 +4501,7 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
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srcs[TEX_LOGICAL_SRC_SAMPLER] = brw_imm_d(0);
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srcs[TEX_LOGICAL_SRC_COORD_COMPONENTS] = brw_imm_d(0);
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srcs[TEX_LOGICAL_SRC_GRAD_COMPONENTS] = brw_imm_d(0);
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srcs[TEX_LOGICAL_SRC_RESIDENCY] = brw_imm_d(0);
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/* Since the image size is always uniform, we can just emit a SIMD8
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* query instruction and splat the result out.
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@@ -6446,6 +6448,19 @@ fs_visitor::nir_emit_texture(const fs_builder &bld, nir_tex_instr *instr)
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{
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fs_reg srcs[TEX_LOGICAL_NUM_SRCS];
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/* SKL PRMs: Volume 7: 3D-Media-GPGPU:
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*
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* "The Pixel Null Mask field, when enabled via the Pixel Null Mask
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* Enable will be incorect for sample_c when applied to a surface with
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* 64-bit per texel format such as R16G16BA16_UNORM. Pixel Null mask
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* Enable may incorrectly report pixels as referencing a Null surface."
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*
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* We'll take care of this in NIR.
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*/
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assert(!instr->is_sparse || srcs[TEX_LOGICAL_SRC_SHADOW_C].file == BAD_FILE);
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srcs[TEX_LOGICAL_SRC_RESIDENCY] = brw_imm_ud(instr->is_sparse);
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int lod_components = 0;
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/* The hardware requires a LOD for buffer textures */
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@@ -6700,7 +6715,7 @@ fs_visitor::nir_emit_texture(const fs_builder &bld, nir_tex_instr *instr)
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}
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}
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fs_reg dst = bld.vgrf(brw_type_for_nir_type(devinfo, instr->dest_type), 4);
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fs_reg dst = bld.vgrf(brw_type_for_nir_type(devinfo, instr->dest_type), 4 + instr->is_sparse);
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fs_inst *inst = bld.emit(opcode, dst, srcs, ARRAY_SIZE(srcs));
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inst->offset = header_bits;
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@@ -6710,10 +6725,17 @@ fs_visitor::nir_emit_texture(const fs_builder &bld, nir_tex_instr *instr)
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assert(instr->dest.is_ssa);
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unsigned write_mask = nir_ssa_def_components_read(&instr->dest.ssa);
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assert(write_mask != 0); /* dead code should have been eliminated */
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inst->size_written = util_last_bit(write_mask) *
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inst->dst.component_size(inst->exec_size);
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if (instr->is_sparse) {
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inst->size_written = (util_last_bit(write_mask) - 1) *
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inst->dst.component_size(inst->exec_size) +
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REG_SIZE;
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} else {
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inst->size_written = util_last_bit(write_mask) *
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inst->dst.component_size(inst->exec_size);
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}
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} else {
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inst->size_written = 4 * inst->dst.component_size(inst->exec_size);
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inst->size_written = 4 * inst->dst.component_size(inst->exec_size) +
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(instr->is_sparse ? REG_SIZE : 0);
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}
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if (srcs[TEX_LOGICAL_SRC_SHADOW_C].file != BAD_FILE)
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@@ -6748,6 +6770,10 @@ fs_visitor::nir_emit_texture(const fs_builder &bld, nir_tex_instr *instr)
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bld.emit_minmax(nir_dest[2], depth, brw_imm_d(1), BRW_CONDITIONAL_GE);
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}
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/* The residency bits are only in the first component. */
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if (instr->is_sparse)
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nir_dest[dest_size - 1] = component(offset(dst, bld, dest_size - 1), 0);
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bld.LOAD_PAYLOAD(get_nir_dest(instr->dest), nir_dest, dest_size, 0);
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}
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@@ -49,6 +49,7 @@ fs_visitor::emit_mcs_fetch(const fs_reg &coordinate, unsigned components,
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srcs[TEX_LOGICAL_SRC_SURFACE_HANDLE] = texture_handle;
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srcs[TEX_LOGICAL_SRC_COORD_COMPONENTS] = brw_imm_d(components);
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srcs[TEX_LOGICAL_SRC_GRAD_COMPONENTS] = brw_imm_d(0);
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srcs[TEX_LOGICAL_SRC_RESIDENCY] = brw_imm_d(0);
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fs_inst *inst = bld.emit(SHADER_OPCODE_TXF_MCS_LOGICAL, dest, srcs,
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ARRAY_SIZE(srcs));
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@@ -30,7 +30,12 @@
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#include "compiler/glsl/list.h"
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#define MAX_SAMPLER_MESSAGE_SIZE 11
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#define MAX_VGRF_SIZE 16
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/* The sampler can return a vec5 when sampling with sparse residency. In
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* SIMD32, each component takes up 4 GRFs, so we need to allow up to size-20
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* VGRFs to hold the result.
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*/
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#define MAX_VGRF_SIZE 20
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#ifdef __cplusplus
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struct backend_reg : private brw_reg
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@@ -413,6 +413,12 @@ public:
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*/
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unsigned flags_written(const intel_device_info *devinfo) const;
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/**
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* Return true if this instruction is a sampler message gathering residency
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* data.
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*/
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bool has_sampler_residency() const;
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fs_reg dst;
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fs_reg *src;
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@@ -806,7 +806,8 @@ lower_sampler_logical_send_gfx7(const fs_builder &bld, fs_inst *inst, opcode op,
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const fs_reg &tg4_offset,
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unsigned payload_type_bit_size,
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unsigned coord_components,
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unsigned grad_components)
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unsigned grad_components,
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bool residency)
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{
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const brw_compiler *compiler = bld.shader->compiler;
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const intel_device_info *devinfo = bld.shader->devinfo;
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@@ -830,7 +831,8 @@ lower_sampler_logical_send_gfx7(const fs_builder &bld, fs_inst *inst, opcode op,
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inst->offset != 0 || inst->eot ||
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op == SHADER_OPCODE_SAMPLEINFO ||
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sampler_handle.file != BAD_FILE ||
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is_high_sampler(devinfo, sampler)) {
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is_high_sampler(devinfo, sampler) ||
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residency) {
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/* For general texture offsets (no txf workaround), we need a header to
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* put them in.
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*
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@@ -847,12 +849,16 @@ lower_sampler_logical_send_gfx7(const fs_builder &bld, fs_inst *inst, opcode op,
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* and we have an explicit header, we need to set up the sampler
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* writemask. It's reversed from normal: 1 means "don't write".
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*/
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if (!inst->eot && regs_written(inst) != 4 * reg_width) {
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assert(regs_written(inst) % reg_width == 0);
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unsigned mask = ~((1 << (regs_written(inst) / reg_width)) - 1) & 0xf;
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unsigned reg_count = regs_written(inst) - residency;
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if (!inst->eot && reg_count < 4 * reg_width) {
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assert(reg_count % reg_width == 0);
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unsigned mask = ~((1 << (reg_count / reg_width)) - 1) & 0xf;
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inst->offset |= mask << 12;
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}
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if (residency)
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inst->offset |= 1 << 23; /* g0.2 bit23 : Pixel Null Mask Enable */
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/* Build the actual header */
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const fs_builder ubld = bld.exec_all().group(8, 0);
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const fs_builder ubld1 = ubld.group(1, 0);
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@@ -1301,6 +1307,10 @@ lower_sampler_logical_send(const fs_builder &bld, fs_inst *inst, opcode op)
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const unsigned coord_components = inst->src[TEX_LOGICAL_SRC_COORD_COMPONENTS].ud;
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assert(inst->src[TEX_LOGICAL_SRC_GRAD_COMPONENTS].file == IMM);
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const unsigned grad_components = inst->src[TEX_LOGICAL_SRC_GRAD_COMPONENTS].ud;
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assert(inst->src[TEX_LOGICAL_SRC_RESIDENCY].file == IMM);
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const bool residency = inst->src[TEX_LOGICAL_SRC_RESIDENCY].ud != 0;
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/* residency is only supported on Gfx8+ */
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assert(!residency || devinfo->ver >= 8);
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if (devinfo->ver >= 7) {
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const unsigned msg_payload_type_bit_size =
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@@ -1316,7 +1326,8 @@ lower_sampler_logical_send(const fs_builder &bld, fs_inst *inst, opcode op)
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surface_handle, sampler_handle,
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tg4_offset,
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msg_payload_type_bit_size,
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coord_components, grad_components);
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coord_components, grad_components,
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residency);
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} else if (devinfo->ver >= 5) {
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lower_sampler_logical_send_gfx5(bld, inst, op, coordinate,
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shadow_c, lod, lod2, sample_index,
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