glsl/linker: Change the format of spec quotation
Also there is no "OpenGL ES Shading Language 4.00" spec, so change it to GLSL 4.00 spec. Signed-off-by: Vadym Shovkoplias <vadym.shovkoplias@globallogic.com> Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
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Tapani Pälli

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@@ -4648,12 +4648,11 @@ verify_subroutine_associated_funcs(struct gl_shader_program *prog)
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gl_program *p = prog->_LinkedShaders[i]->Program;
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glsl_symbol_table *symbols = prog->_LinkedShaders[i]->symbols;
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/*
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* From OpenGL ES Shading Language 4.00 specification
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* (6.1.2 Subroutines):
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* "A program will fail to compile or link if any shader
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* or stage contains two or more functions with the same
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* name if the name is associated with a subroutine type."
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/* Section 6.1.2 (Subroutines) of the GLSL 4.00 spec says:
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*
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* "A program will fail to compile or link if any shader
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* or stage contains two or more functions with the same
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* name if the name is associated with a subroutine type."
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*/
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for (unsigned j = 0; j < p->sh.NumSubroutineFunctions; j++) {
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unsigned definitions = 0;
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