glsl: don't validate array types in ir_dereference_variable

Fixes: 8d62969cfe - glsl: validate more stuff
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3245

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5813>
This commit is contained in:
Marek Olšák
2020-07-08 18:37:34 -04:00
committed by Marge Bot
parent 9ad19fff3e
commit d2bd77eae4

View File

@@ -98,7 +98,10 @@ ir_validate::visit(ir_dereference_variable *ir)
abort();
}
if (ir->var->type != ir->type) {
/* Compare types without arrays, because one side can be sized and
* the other unsized.
*/
if (ir->var->type->without_array() != ir->type->without_array()) {
printf("ir_dereference_variable type is not equal to variable type: ");
ir->print();
printf("\n");