st/mesa: add ST_DEBUG=nir to print NIR shaders
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
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@@ -47,6 +47,7 @@ int ST_DEBUG = 0;
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static const struct debug_named_value st_debug_flags[] = {
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{ "mesa", DEBUG_MESA, NULL },
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{ "tgsi", DEBUG_PRINT_IR, NULL },
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{ "nir", DEBUG_PRINT_IR, NULL },
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{ "constants",DEBUG_CONSTANTS, NULL },
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{ "pipe", DEBUG_PIPE, NULL },
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{ "tex", DEBUG_TEX, NULL },
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