fixed a small error in import_color(), include m_translate.h
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@@ -1,10 +1,10 @@
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/* $Id: ac_import.c,v 1.2 2000/12/28 22:11:05 keithw Exp $ */
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/* $Id: ac_import.c,v 1.3 2001/01/16 15:25:11 brianp Exp $ */
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/*
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/*
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* Mesa 3-D graphics library
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* Mesa 3-D graphics library
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* Version: 3.5
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* Version: 3.5
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*
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*
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* Copyright (C) 1999 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
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*
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* copy of this software and associated documentation files (the "Software"),
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@@ -34,6 +34,7 @@
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#include "mtypes.h"
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#include "mtypes.h"
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#include "array_cache/ac_context.h"
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#include "array_cache/ac_context.h"
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#include "math/m_translate.h"
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@@ -282,7 +283,7 @@ static void import_color( GLcontext *ctx,
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to->Size = from->Size;
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to->Size = from->Size;
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to->StrideB = 4 * sizeof(GLubyte);
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to->StrideB = 4 * sizeof(GLubyte);
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to->Type = GL_FLOAT;
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to->Type = GL_UNSIGNED_BYTE;
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ac->Current.Color = to;
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ac->Current.Color = to;
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ac->Writeable.Color = GL_TRUE;
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ac->Writeable.Color = GL_TRUE;
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}
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}
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