fixed a small error in import_color(), include m_translate.h

This commit is contained in:
Brian Paul
2001-01-16 15:25:11 +00:00
parent d43a5943d8
commit d292b83d1a

View File

@@ -1,10 +1,10 @@
/* $Id: ac_import.c,v 1.2 2000/12/28 22:11:05 keithw Exp $ */
/* $Id: ac_import.c,v 1.3 2001/01/16 15:25:11 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999 Brian Paul All Rights Reserved.
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -34,6 +34,7 @@
#include "mtypes.h"
#include "array_cache/ac_context.h"
#include "math/m_translate.h"
@@ -282,7 +283,7 @@ static void import_color( GLcontext *ctx,
to->Size = from->Size;
to->StrideB = 4 * sizeof(GLubyte);
to->Type = GL_FLOAT;
to->Type = GL_UNSIGNED_BYTE;
ac->Current.Color = to;
ac->Writeable.Color = GL_TRUE;
}