radv: dump the active shaders when a hang occured

Only the disassembly is currently dumped.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Samuel Pitoiset
2017-09-05 21:07:57 +02:00
parent e2e72477c0
commit d28cbf6f9e

View File

@@ -81,13 +81,77 @@ radv_dump_trace(struct radv_device *device, struct radeon_winsys_cs *cs)
fclose(f);
}
static void
radv_dump_shader(struct radv_shader_variant *shader, gl_shader_stage stage,
FILE *f)
{
if (!shader)
return;
fprintf(f, "%s:\n%s\n\n", radv_get_shader_name(shader, stage),
shader->disasm_string);
}
static void
radv_dump_shaders(struct radv_pipeline *pipeline,
struct radv_shader_variant *compute_shader, FILE *f)
{
unsigned mask;
/* Dump active graphics shaders. */
mask = pipeline->active_stages;
while (mask) {
int stage = u_bit_scan(&mask);
radv_dump_shader(pipeline->shaders[stage], stage, f);
}
radv_dump_shader(compute_shader, MESA_SHADER_COMPUTE, f);
}
static void
radv_dump_graphics_state(struct radv_pipeline *graphics_pipeline,
struct radv_pipeline *compute_pipeline, FILE *f)
{
struct radv_shader_variant *compute_shader =
compute_pipeline ? compute_pipeline->shaders[MESA_SHADER_COMPUTE] : NULL;
if (!graphics_pipeline)
return;
radv_dump_shaders(graphics_pipeline, compute_shader, f);
}
static void
radv_dump_compute_state(struct radv_pipeline *compute_pipeline, FILE *f)
{
if (!compute_pipeline)
return;
radv_dump_shaders(compute_pipeline,
compute_pipeline->shaders[MESA_SHADER_COMPUTE], f);
}
static struct radv_pipeline *
radv_get_saved_graphics_pipeline(struct radv_device *device)
{
uint64_t *ptr = (uint64_t *)device->trace_id_ptr;
return (struct radv_pipeline *)ptr[1];
}
static struct radv_pipeline *
radv_get_saved_compute_pipeline(struct radv_device *device)
{
uint64_t *ptr = (uint64_t *)device->trace_id_ptr;
return (struct radv_pipeline *)ptr[2];
}
static bool
radv_gpu_hang_occured(struct radv_queue *queue)
radv_gpu_hang_occured(struct radv_queue *queue, enum ring_type ring)
{
struct radeon_winsys *ws = queue->device->ws;
enum ring_type ring;
ring = radv_queue_family_to_ring(queue->queue_family_index);
if (!ws->ctx_wait_idle(queue->hw_ctx, ring, queue->queue_idx))
return true;
@@ -98,10 +162,14 @@ radv_gpu_hang_occured(struct radv_queue *queue)
void
radv_check_gpu_hangs(struct radv_queue *queue, struct radeon_winsys_cs *cs)
{
struct radv_pipeline *graphics_pipeline, *compute_pipeline;
struct radv_device *device = queue->device;
enum ring_type ring;
uint64_t addr;
bool hang_occurred = radv_gpu_hang_occured(queue);
ring = radv_queue_family_to_ring(queue->queue_family_index);
bool hang_occurred = radv_gpu_hang_occured(queue, ring);
bool vm_fault_occurred = false;
if (queue->device->instance->debug_flags & RADV_DEBUG_VM_FAULTS)
vm_fault_occurred = ac_vm_fault_occured(device->physical_device->rad_info.chip_class,
@@ -109,11 +177,27 @@ radv_check_gpu_hangs(struct radv_queue *queue, struct radeon_winsys_cs *cs)
if (!hang_occurred && !vm_fault_occurred)
return;
graphics_pipeline = radv_get_saved_graphics_pipeline(device);
compute_pipeline = radv_get_saved_compute_pipeline(device);
if (vm_fault_occurred) {
fprintf(stderr, "VM fault report.\n\n");
fprintf(stderr, "Failing VM page: 0x%08"PRIx64"\n\n", addr);
}
switch (ring) {
case RING_GFX:
radv_dump_graphics_state(graphics_pipeline, compute_pipeline,
stderr);
break;
case RING_COMPUTE:
radv_dump_compute_state(compute_pipeline, stderr);
break;
default:
assert(0);
break;
}
radv_dump_trace(queue->device, cs);
abort();
}