radeonsi: add missing initialization of registers

(random initial gfx10 commit:)
Fixes: 78cdf9a99f - amd/addrlib: add gfx10 support

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5798>
This commit is contained in:
Marek Olšák
2020-07-06 22:05:00 -04:00
parent fd20e98624
commit d244a25c07
2 changed files with 43 additions and 1 deletions

View File

@@ -364,10 +364,22 @@ void si_emit_initial_compute_regs(struct si_context *sctx, struct radeon_cmdbuf
radeon_set_sh_reg_seq(cs, R_00B864_COMPUTE_STATIC_THREAD_MGMT_SE2, 2);
radeon_emit(cs, S_00B858_SH0_CU_EN(0xffff) | S_00B858_SH1_CU_EN(0xffff));
radeon_emit(cs, S_00B858_SH0_CU_EN(0xffff) | S_00B858_SH1_CU_EN(0xffff));
/* Disable profiling on compute queues. */
if (cs != sctx->gfx_cs || !sctx->screen->info.has_graphics) {
radeon_set_sh_reg(cs, R_00B82C_COMPUTE_PERFCOUNT_ENABLE, 0);
radeon_set_sh_reg(cs, R_00B878_COMPUTE_THREAD_TRACE_ENABLE, 0);
}
}
if (sctx->chip_class >= GFX10)
if (sctx->chip_class >= GFX10) {
radeon_set_sh_reg(cs, R_00B890_COMPUTE_USER_ACCUM_0, 0);
radeon_set_sh_reg(cs, R_00B894_COMPUTE_USER_ACCUM_1, 0);
radeon_set_sh_reg(cs, R_00B898_COMPUTE_USER_ACCUM_2, 0);
radeon_set_sh_reg(cs, R_00B89C_COMPUTE_USER_ACCUM_3, 0);
radeon_set_sh_reg(cs, R_00B8A0_COMPUTE_PGM_RSRC3, 0);
radeon_set_sh_reg(cs, R_00B9F4_COMPUTE_DISPATCH_TUNNEL, 0);
}
/* This register has been moved to R_00CD20_COMPUTE_MAX_WAVE_ID
* and is now per pipe, so it should be handled in the
@@ -393,6 +405,15 @@ void si_emit_initial_compute_regs(struct si_context *sctx, struct radeon_cmdbuf
radeon_set_config_reg(cs, R_00950C_TA_CS_BC_BASE_ADDR, bc_va >> 8);
}
}
/* cs_preamble_state initializes this for the gfx queue, so only do this
* if we are on a compute queue.
*/
if (sctx->chip_class >= GFX9 &&
(cs != sctx->gfx_cs || !sctx->screen->info.has_graphics)) {
radeon_set_uconfig_reg(cs, R_0301EC_CP_COHER_START_DELAY,
sctx->chip_class >= GFX10 ? 0x20 : 0);
}
}
static bool si_setup_compute_scratch_buffer(struct si_context *sctx, struct si_shader *shader,

View File

@@ -5350,6 +5350,27 @@ void si_init_cs_preamble_state(struct si_context *sctx)
si_pm4_set_reg(pm4, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL,
S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1));
si_pm4_set_reg(pm4, R_030968_VGT_INSTANCE_BASE_ID, 0);
si_pm4_set_reg(pm4, R_0301EC_CP_COHER_START_DELAY,
sctx->chip_class >= GFX10 ? 0x20 : 0);
}
if (sctx->chip_class >= GFX10) {
si_pm4_set_reg(pm4, R_00B0C8_SPI_SHADER_USER_ACCUM_PS_0, 0);
si_pm4_set_reg(pm4, R_00B0CC_SPI_SHADER_USER_ACCUM_PS_1, 0);
si_pm4_set_reg(pm4, R_00B0D0_SPI_SHADER_USER_ACCUM_PS_2, 0);
si_pm4_set_reg(pm4, R_00B0D4_SPI_SHADER_USER_ACCUM_PS_3, 0);
si_pm4_set_reg(pm4, R_00B1C8_SPI_SHADER_USER_ACCUM_VS_0, 0);
si_pm4_set_reg(pm4, R_00B1CC_SPI_SHADER_USER_ACCUM_VS_1, 0);
si_pm4_set_reg(pm4, R_00B1D0_SPI_SHADER_USER_ACCUM_VS_2, 0);
si_pm4_set_reg(pm4, R_00B1D4_SPI_SHADER_USER_ACCUM_VS_3, 0);
si_pm4_set_reg(pm4, R_00B2C8_SPI_SHADER_USER_ACCUM_ESGS_0, 0);
si_pm4_set_reg(pm4, R_00B2CC_SPI_SHADER_USER_ACCUM_ESGS_1, 0);
si_pm4_set_reg(pm4, R_00B2D0_SPI_SHADER_USER_ACCUM_ESGS_2, 0);
si_pm4_set_reg(pm4, R_00B2D4_SPI_SHADER_USER_ACCUM_ESGS_3, 0);
si_pm4_set_reg(pm4, R_00B4C8_SPI_SHADER_USER_ACCUM_LSHS_0, 0);
si_pm4_set_reg(pm4, R_00B4CC_SPI_SHADER_USER_ACCUM_LSHS_1, 0);
si_pm4_set_reg(pm4, R_00B4D0_SPI_SHADER_USER_ACCUM_LSHS_2, 0);
si_pm4_set_reg(pm4, R_00B4D4_SPI_SHADER_USER_ACCUM_LSHS_3, 0);
}
sctx->cs_preamble_state = pm4;