docs: drop rogue backtick

Reviewed-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19594>
This commit is contained in:
Erik Faye-Lund
2022-11-09 12:10:24 +01:00
committed by Marge Bot
parent 24372e4882
commit d20bfeaa89

View File

@@ -136,7 +136,7 @@ support for sRGB texture formats and was included in OpenGL 2.1. In 2010,
GL_EXT_texture_sRGB_decode added a flag to allow you to disable texture GL_EXT_texture_sRGB_decode added a flag to allow you to disable texture
decoding so that the shader received the data still in the sRGB colorspace. decoding so that the shader received the data still in the sRGB colorspace.
Then, in 2012, GL_ARB_texture_view came along and made Then, in 2012, GL_ARB_texture_view came along and made
GL_EXT_texture_sRGB_decode` simultaneously obsolete and very confusing. Now, GL_EXT_texture_sRGB_decode simultaneously obsolete and very confusing. Now,
thanks to the combination of extensions, you can upload a texture as linear, thanks to the combination of extensions, you can upload a texture as linear,
create an sRGB view of it and ask that sRGB not be decoded. What format is it create an sRGB view of it and ask that sRGB not be decoded. What format is it
in again? in again?