glsl: Separate overlapping sentinel nodes in exec_list.
I do appreciate the cleverness, but unfortunately it prevents a lot more cleverness in the form of additional compiler optimizations brought on by -fstrict-aliasing. No difference in OglBatch7 (n=20). Co-authored-by: Davin McCall <davmac@davmac.org> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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@@ -346,8 +346,8 @@ public:
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bool is_single_dimension() const
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{
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return this->array_dimensions.tail_pred->prev != NULL &&
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this->array_dimensions.tail_pred->prev->is_head_sentinel();
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return this->array_dimensions.get_tail_raw()->prev != NULL &&
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this->array_dimensions.get_tail_raw()->prev->is_head_sentinel();
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}
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virtual void print(void) const;
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